Tag Archives: RTX

Cyberpunk 2077 : AMD Ray Tracing NOT Available At Launch!

Sadly, it has now been confirmed that Cyberpunk 2077 will NOT support ray tracing on AMD RDNA 2 graphics cards when it launches…

 

Cyberpunk 2077 Ray Tracing on AMD Cards : Yes? No? Maybe?

Back in October 2020, CD PROJEKT RED art director Jakup Knapik confirmed, in a PC Gamer interview, that only NVIDIA GeForce cards will support ray tracing at launch.

However, CD PROJEKT RED lead PR manager Radek Adam Grabowski, later clarified that Cyberpunk 2077 ray tracing is based on DirectX Raytracing (DXR).

“CP2077’s implementation of ray tracing is based on fully standard DirectX Raytracing (DXR)”

Even NVIDIA’s Brian Burke noted that Cyberpunk 2077 uses the industry-standard DirectX Raytracing API :

“Cyberpunk 2077 uses the industry standard DirectX Ray Tracing API. It will work on any DXR-compatible GPU. Nothing related to Cyberpunk 2077 ray tracing is proprietary to NVIDIA”

 

Cyberpunk 2077 : Ray Tracing NOT Available For AMD Cards At Launch!

When CD PROJEKT RED announced updated system requirements for Cyberpunk 2077, many noticed something odd.

While they listed the new Radeon RX 6800 XT, it was for Cyberpunk 2077 without ray tracing. It was not mentioned in the “ray tracing enabled” section.

CD PROJEKT RED later confirmed that AMD Radeon RX 6000 series cards, which are based on the new RDNA 2 architecture, will NOT support ray tracing on Cyberpunk 2077 when it launches on 10 December 2020.

“We are working together with AMD to integrate ray tracing options for their graphics cards as quickly as possible,” CD PROJEKT RED wrote. “However, this will not be the case when the game launches.”

As Cyberpunk 2077 uses the industry-standard DirectX Raytracing (DXR) API, gamers are wondering – why isn’t it being implemented for AMD RDNA 2 cards?

Technically, they should be able to support ray tracing through the DXR API without any special modification in the. game.

Rumours have it that ray tracing for AMD RDNA 2 cards will be introduced via a patch in 2021.

Is it possible that CD PROJEKT RED worked out a deal with NVIDIA to reserve ray tracing support for GeForce cards for the first few months?

Tell us what you think!

 

NVIDIA GeForce RTX 30 Series : Where To Buy?

Malaysia

RTX 3070 : ZOTACZOTAC | MSI | Colorful | GIGABYTE | ASUS
RTX 3080 :
ZOTAC | GIGABYTE | ASUS |
RTX 3090 : ZOTAC | ZOTAC | GALAX | Leadtek | PNY | INNO 3D | MSI | EVGA | ASUS

Singapore

RTX 3070 : ZOTAC | MSI | ASUS | ASUS
RTX 3080 : PALIT
| PALIT | PALIT | GIGABYTE | MSI | GIGABYTE | MSI | AORUS | AORUS
RTX 3090 : ZOTAC
| ZOTAC | ZOTAC | ASUS | GIGABYTE

United States

RTX 3070 : MSI | MSI | ZOTAC | MSI | GIGABYTE | EVGA | ASUS | ZOTAC | ASUS
RTX 3080 : EVGA | ASUS | ZOTAC | MSI | ZOTAC | MSI | ASUS | MSI | NVIDIA | ASUS
RTX 3090 : EVGA | ASUS | MSI | ASUS | MSI | ZOTAC | EVGA | NVIDIA | PNY | GIGABYTE

United Kingdom

RTX 3070 : MSI | PNY | GIGABYTE | GIGABYTE | GIGABYTE | MSI | ZOTAC | MSI | GIGABYTE | ASUS
RTX 3090 : MSI | MSI | ZOTAC | ASUS | GIGABYTE | PALIT | PNY

Australia

RTX 3070 : GIGABYTE | GIGABYTE | MSI | MSI | MSI | ASUS | GIGABYTE | ASUS | ZOTAC | Palit
RTX 3080 : MSI | ASUS | MSI | MSI | NVIDIA | EVGA
RTX 3090 : MSI | MSI | GALAX | MSI | ASUS | MSI

 

Recommended Reading

Go Back To > Computer | GamingHome

 

Support Tech ARP!

If you like our work, you can help support our work by visiting our sponsors, participating in the Tech ARP Forums, or even donating to our fund. Any help you can render is greatly appreciated!


Cyberpunk 2077 : Updated PC Specifications For RTX Gaming

NVIDIA just released updated PC specifications for RTX gaming on Cyberpunk 2077!

Check out these updated requirements to make sure you are ready to turn RTX on when Cyberpunk 2077 launches!

 

Cyberpunk 2077 : Updated PC Specifications For RTX Gaming

NVIDIA today revealed their updated system configurations for RTX gameplay.

CPU

  • 1080p : Intel Core i7-4790 or AMD Ryzen 3 3200G
  • 1440p or 4K : Intel Core i7-6700 or AMD Ryzen 5 3600

Graphics Card

Graphics Memory

  • 1080p : 6 GB
  • 1440p : 8 GB
  • 4K : 10 GB

System Memory + Storage

  • All resolutions : 16 GB RAM + 70 GB SSD

This is what NVIDIA says about RTX gaming on Cyberpunk 2077 :

The minimum GPU for Ray Tracing, at 1920×1080, is the GeForce RTX 2060. Gamers will explore Night City with Medium Ray Tracing Preset powered by DLSS.

At 2560×1440, we recommend a GeForce RTX 3070 or GeForce RTX 2080 Ti. Ray tracing is taken to Ultra, which greatly increases the fidelity of the aforementioned effects, and the distance at which they are visible, while DLSS provides boosted frame rates with uncompromised image quality.

And with rasterized settings also being cranked to Ultra, GeForce RTX 3070 and 2080 Ti gamers receive an incredible experience at the highest detail levels, unmatched by any other platform.

And finally, if you’re playing at 4K or beyond, the GeForce RTX 3080 and GeForce RTX 3090 deliver the performance to play Cyberpunk 2077 with ray tracing at Ultra at this incredibly demanding resolution.

Both GPUs are powered by Ampere — NVIDIA’s 2nd gen RTX architecture — with dedicated RT Cores for ray tracing, and Tensor Cores for DLSS AI acceleration, delivering an unrivaled cinematic-quality experience.

 

Cyberpunk 2077 : Updated PC Specifications With RTX Off

What if you don’t feel the need to turn on ray tracing in Cyberpunk 2077?

Here are the recommended system specifications to game on Cyberpunk 2077 with RTX off :

CPU

  • 1080p : Intel Core i7-4790 or AMD Ryzen 3 3200G
  • 1440p or 4K : Intel Core i7-6700 or AMD Ryzen 5 3600

Graphics Card

Graphics Memory

  • 1080p or 1440p : 6 GB
  • 4K : 8 GB

System Memory + Storage

  • All resolutions : 16 GB RAM + 70 GB SSD

 

NVIDIA GeForce RTX 30 Series : Where To Buy?

Malaysia

RTX 3070 : ZOTACZOTAC | MSI | Colorful | GIGABYTE | ASUS
RTX 3080 :
ZOTAC | GIGABYTE | ASUS |
RTX 3090 : ZOTAC | ZOTAC | GALAX | Leadtek | PNY | INNO 3D | MSI | EVGA | ASUS

Singapore

RTX 3070 : ZOTAC | MSI | ASUS | ASUS
RTX 3080 : PALIT
| PALIT | PALIT | GIGABYTE | MSI | GIGABYTE | MSI | AORUS | AORUS
RTX 3090 : ZOTAC
| ZOTAC | ZOTAC | ASUS | GIGABYTE

United States

RTX 3070 : MSI | MSI | ZOTAC | MSI | GIGABYTE | EVGA | ASUS | ZOTAC | ASUS
RTX 3080 : EVGA | ASUS | ZOTAC | MSI | ZOTAC | MSI | ASUS | MSI | NVIDIA | ASUS
RTX 3090 : EVGA | ASUS | MSI | ASUS | MSI | ZOTAC | EVGA | NVIDIA | PNY | GIGABYTE

United Kingdom

RTX 3070 : MSI | PNY | GIGABYTE | GIGABYTE | GIGABYTE | MSI | ZOTAC | MSI | GIGABYTE | ASUS
RTX 3090 : MSI | MSI | ZOTAC | ASUS | GIGABYTE | PALIT | PNY

Australia

RTX 3070 : GIGABYTE | GIGABYTE | MSI | MSI | MSI | ASUS | GIGABYTE | ASUS | ZOTAC | Palit
RTX 3080 : MSI | ASUS | MSI | MSI | NVIDIA | EVGA
RTX 3090 : MSI | MSI | GALAX | MSI | ASUS | MSI

 

Recommended Reading

Go Back To > Computer | GamingHome

 

Support Tech ARP!

If you like our work, you can help support our work by visiting our sponsors, participating in the Tech ARP Forums, or even donating to our fund. Any help you can render is greatly appreciated!


Cyberpunk 2077 Behind The Scenes RTX Gameplay Interview!

While you wait for Cyberpunk 2077 to arrive in 2020 or 2077, here is an interview with CD PROJEKT RED developers, as well as new RTX gameplay scenes!

 

Cyberpunk 2077 Behind The Scenes RTX Gameplay Interview!

Will Cyberpunk 2077 finally launch on 10 December 2020? Or will it end up debuting in 2077? Who knows?

But to whet your appetite while you wait, here is an interview with CD PROJEKT RED developers, as well as new RTX gameplay scenes!

As NVIDIA’s Andrew Burnes notes, “With RTX On, Night City is transformed. Glorious ray-traced reflections are cast on every possible surface; substantially improved shadows naturally soften and sharpen; shops, streets and buildings are realistically illuminated with diffuse lighting; and in general the world is more immersive and detailed, enhancing your Cyberpunk 2077 experience.

 

Cyberpunk 2077 : RTX Gameplay Recommendations

NVIDIA also revealed today their recommended system configurations for RTX gameplay.

This is what NVIDIA says about RTX gaming on Cyberpunk 2077 :

The minimum GPU for Ray Tracing, at 1920×1080, is the GeForce RTX 2060. Gamers will explore Night City with Medium Ray Tracing Preset powered by DLSS.

At 2560×1440, we recommend a GeForce RTX 3070 or GeForce RTX 2080 Ti. Ray tracing is taken to Ultra, which greatly increases the fidelity of the aforementioned effects, and the distance at which they are visible, while DLSS provides boosted frame rates with uncompromised image quality.

And with rasterized settings also being cranked to Ultra, GeForce RTX 3070 and 2080 Ti gamers receive an incredible experience at the highest detail levels, unmatched by any other platform.

And finally, if you’re playing at 4K or beyond, the GeForce RTX 3080 and GeForce RTX 3090 deliver the performance to play Cyberpunk 2077 with ray tracing at Ultra at this incredibly demanding resolution.

Both GPUs are powered by Ampere — NVIDIA’s 2nd gen RTX architecture — with dedicated RT Cores for ray tracing, and Tensor Cores for DLSS AI acceleration, delivering an unrivaled cinematic-quality experience.

 

NVIDIA GeForce RTX 30 Series : Where To Buy?

Malaysia

RTX 3070 : ZOTACZOTAC | MSI | Colorful | GIGABYTE | ASUS
RTX 3080 :
ZOTAC | GIGABYTE | ASUS |
RTX 3090 : ZOTAC | ZOTAC | GALAX | Leadtek | PNY | INNO 3D | MSI | EVGA | ASUS

Singapore

RTX 3070 : ZOTAC | MSI | ASUS | ASUS
RTX 3080 : PALIT
| PALIT | PALIT | GIGABYTE | MSI | GIGABYTE | MSI | AORUS | AORUS
RTX 3090 : ZOTAC
| ZOTAC | ZOTAC | ASUS | GIGABYTE

United States

RTX 3070 : MSI | MSI | ZOTAC | MSI | GIGABYTE | EVGA | ASUS | ZOTAC | ASUS
RTX 3080 : EVGA | ASUS | ZOTAC | MSI | ZOTAC | MSI | ASUS | MSI | NVIDIA | ASUS
RTX 3090 : EVGA | ASUS | MSI | ASUS | MSI | ZOTAC | EVGA | NVIDIA | PNY | GIGABYTE

United Kingdom

RTX 3070 : MSI | PNY | GIGABYTE | GIGABYTE | GIGABYTE | MSI | ZOTAC | MSI | GIGABYTE | ASUS
RTX 3090 : MSI | MSI | ZOTAC | ASUS | GIGABYTE | PALIT | PNY

Australia

RTX 3070 : GIGABYTE | GIGABYTE | MSI | MSI | MSI | ASUS | GIGABYTE | ASUS | ZOTAC | Palit
RTX 3080 : MSI | ASUS | MSI | MSI | NVIDIA | EVGA
RTX 3090 : MSI | MSI | GALAX | MSI | ASUS | MSI

 

Recommended Reading

Go Back To > Computer | GamingHome

 

Support Tech ARP!

If you like our work, you can help support our work by visiting our sponsors, participating in the Tech ARP Forums, or even donating to our fund. Any help you can render is greatly appreciated!


Quake II RTX : What NVIDIA Changed In New Version 1.2!

NVIDIA just released Quake II RTX version 1.2, which delivers greatly improved image quality and new graphics options over version 1.1.

In this article, we will share with you what they improved, as well as 13 image comparisons of Quake II RTX 1.2 versus Quake II RTX 1.1!

 

What Is Quake II RTX?

Quake II RTX is a FREE ray-traced remastering of the 1997 classic game – Quake II. It is fully ray-traced, and includes 3 levels of the original shareware distribution.

Quake II RTX builds on the work of Christoph Schied and the team at the Karlsruhe Institute of Technology, who added ray tracing to Quake II to create Q2VKPT (in turn building upon the Q2PRO code base).

NVIDIA introduced new path-traced visual effects, has improved texturing, and has made dozens of other changes and improvements, resulting in an experience that rivals games created today, and pushes your RTX hardware to the limit.

Recommended : How To Enable NVIDIA NULL For G-SYNC Monitors Correctly!

 

What’s Improved In Quake II RTX 1.2?

Quake II RTX version 1.2 sounds like a minor update to version 1.1, but it is actually a major update with a whole lot of graphics improvements, including :

  • Over 400 textures updated  to improve overall image quality in the game.
  • Water has improved, with the rendering of underwater god rays, and the display of god rays in reflections and refractions. This improves the realism and illumination of surrounding detail.
  • Real-time ray-traced graphics are shown on security monitors and other displays, improving scene detail and immersion.
  • Recursive reflections (reflections reflected on other reflections) are rendered on select surfaces, creating a hall of mirrors effect.
  • The rendering of glass has been improved, along with the rendering of reflections, refractions and god rays through glass. We’ve also introduced a new optional setting that further improves the quality of glass rendering.
  • Numerous changes and improvements to denoising and other rendering features, improving image quality in all levels, and greatly improving quality in certain scenes.

Recommended : Learn How To Add ReShade Filters To GeForce Experience!

NVIDIA also introduced new graphics options and toggles :

  • Resolution Scaling Options : there are now options to enable dynamic resolution scaling – the game will try to keep the target frame rate by adjusting the scale between minimum and maximum.
    By default, the option will try to keep your gameplay at 60 FPS by scaling between 50% and 100% resolution scaling. If your frame rate is faster than 60 FPS at 100%, it will not increase the scale further, so if you see you have a ton of extra performance, increase the “Maximum Scale”
  • Reflection and Refraction Depth : configure the number of allowed reflection or refraction bounces, which most prominently affects the recursive reflections demonstrated earlier
  • Temporal Anti-Aliasing : enable or disable our post-process anti-aliasing
  • Security Cameras : enable security camera monitors to display real-time gameplay, as shown earlier
  • Thick Glass Refraction : experimental option that renders more physically accurate representations of thick glass, with internal reflection and refraction

 

Quake II RTX 1.2 : How To Get It?

If you have Quake II RTX on Steam, it will automatically install the version 1.2 update.

If you have a standalone Windows or Linux installation, download the update here.

Recommended : NVIDIA Image Sharpening For DirectX, Vulkan + OpenGL

 

Quake II RTX 1.2 vs 1.1 Comparison

First and foremost, NVIDIA updated over 400 textures to improve image quality, and have improved the rendering of metals, which together significantly enhance the look of many levels and areas.

Water has been improved, with the rendering of underwater god rays, and the display of god rays in reflections and refractions, which can improve the realism and illumination of surrounding detail.

Real-time ray-traced graphics can now be shown on security monitors and other displays, improving scene detail and immersion.

Recursive reflections (reflections reflected in other reflections) are now rendered on select surfaces, creating a hall of mirrors effect.

The rendering of glass has been improved, along with the rendering of reflections, refractions and god rays through glass. NVIDIA also introduced a new optional Thick Glass setting that further improves the quality of glass rendering.

NVIDIA also made numerous changes and improvements to denoising and other rendering features, improving image quality in all levels, and greatly improving quality in certain scenes.

Here are additional screenshot comparisons of Quake II RTX version 1.2 vs 1.1.

 

Recommended Reading

Go Back To > Games + Gaming | Software | Home

 

Support Tech ARP!

If you like our work, you can help support our work by visiting our sponsors, participating in the Tech ARP Forums, or even donating to our fund. Any help you can render is greatly appreciated!


Red Dead Redemption 2 : Use These AMD + NVIDIA Drivers!

Red Dead Redemption 2 for PC is out, and both AMD and NVIDIA have new drivers to deliver Day 1 support!

This is important, because RDR2 apparently refuses to run properly with older drivers. So make sure you use these AMD and NVIDIA drivers for Red Dead Redemption 2!

 

Red Dead Redemption 2

Red Dead Redemption 2 was one of the best selling games in 2018, and the PC edition with enhanced graphics, uncapped frame rates, new content and a raft of enhancements has just been released!

Here are some online purchase options for PS4 and Xbox One :

Here are the online purchase options for PC :

We will have more PC purchase links up shortly.

 

Red Dead Redemption 2 Issues

Once it was unlocked for the PC, gamers immediately encountered issues with Red Dead Redemption 2.

The most common problems – the launcher not initialising, or the game crashing with the vacuous error message

Red Dead Redemption 2 Exited Unexpectedly

The solution? Update your graphics driver, which was what we have been trying to tell you guys for a whole day now! 😀

 

AMD Day 1 Driver For Red Dead Redemption 2

AMD just released Radeon Software Adrenalin 2019 Edition 19.11.1 to support Red Dead Redemption 2, as well as new Vulkan Extension Support and a slew of other fixes :

New Game Support

  • Red Dead Redemption 2

New Vulkan Extensions

  • VK_KHR_timeline_semaphore
  • VK_KHR_shader_clock
  • VK_KHR_shader_subgroup_extended_types
  • VK_KHR_pipeline_executable_properties
  • VK_KHR_spirv_1_4
  • VK_EXT_subgroup_size_control
  • Clustered Subgroup Operations

Fixed Issues

  • Some users may be unable to connect their Twitch account through the Connect page in Radeon Settings for live streaming.
  • The Outer Worlds may sometimes experience an application crash when opening the characters inventory screen.
  • The Outer Worlds may experience character models being rendered incorrectly on the inventory screen.
  • Frame Rate may cap or remain limited to 60 fps in some Vulkan API games.
  • OBS streaming may experience heavy frame drops when using AMF encoding

Download Links

 

NVIDIA Day 1 Driver For Red Dead Redemption 2

NVIDIA just released their Game Ready 441.12 driver, which not only supports Red Dead Redemption 2, but also new optimisations for Need for Speed Heat and Borderlands 3.

NVIDIA also shared their recommended graphics cards that will deliver 60+ fps in Red Dead Redemption 2 :

It also adds G-SYNC support for the LG B9, C9 and E9 4K OLED TVs.

Download Links

 

Recommended Reading

Go Back To > Games + Gaming | Computer |  Home

 

Support Tech ARP!

If you like our work, you can help support our work by visiting our sponsors, participating in the Tech ARP Forums, or even donating to our fund. Any help you can render is greatly appreciated!

NVIDIA ACE vs NVIDIA RTX Studio Laptops Comparison

Now that NVIDIA has announced the ACE reference design for creator laptops, people are wondering – is it the same thing as their RTX Studio programme? Or something completely different?

Let us explain and compare both the NVIDIA ACE reference design, and the NVIDIA RTX Studio programme – both which are targeted at creator laptops!

 

NVIDIA RTX Studio Laptops

NVIDIA RTX Studio is basically a branding programme. It does not offer any special hardware above and beyond what is already available in the market. The first laptops were unveiled at Computex 2019.

For a creator laptop design to qualify for the programme and branding, it just needs to meet these requirements :

GPU : NVIDIA GeForce RTX 2060, NVIDIA Quadro RTX 3000 or higher

CPU : Intel Core i7 (H-series) or equivalent, or higher

RAM : 16 GB RAM or more

SSD : 512 GB SSD or bigger

Display : 1080p or 4K display resolution

 

NVIDIA RTX Studio Advantage

Beyond the branding advantages for NVIDIA’s brand partners, qualifying laptops will be able to use NVIDIA Studio Drivers.

What’s the difference between NVIDIA Game-Ready and NVIDIA Studio drivers?

According to NVIDIA, the Studio drivers are optimised for Adobe Creative Cloud applications, and support ray-traced rendering of large 3D models.

 

The NVIDIA ACE Reference Design For Creator Laptops

To make spur the development of high-end NVIDIA Studio creator laptops, NVIDIA just introduced their ACE reference design.

This reference design allows NVIDIA partners get their RTX Studio designs to market faster. They just have to customise it with CPU and storage options, as well as aesthetics, and they are ready to go!

In creating the ACE design, NVIDIA focused on delivering the most performance in a sleek 15-inch form factor, with a few key features :

  • a new cooler design based on two titanium vapour chambers
  • a 300 watt thermal design, with a 25 mm Z height target
  • enhanced NVIDIA Optimus technology
  • slim and compact power adaptor
  • professional-grade 4K 120 Hz display

Recommended : The NVIDIA ACE Design For Creator Laptops Explained!

 

NVIDIA ACE Laptops vs NVIDIA RTX Studio Laptops

Let’s summarise how the NVIDIA ACE reference design relates to the NVIDIA RTX Studio programme.

  • NVIDIA RTX Studio is a branding programme that promotes the use of GeForce RTX / Quadro RTX graphics in high-end desktops and laptops for creative professionals
  • NVIDIA RTX Studio only sets loose hardware requirements. NVIDIA partners are free to make their own design choices.
  • NVIDIA ACE is a reference hardware design, with specific hardware requirements.

Think of NVIDIA ACE as a subset of the RTX Studio programme. It’s an optional reference design that brands can use to quickly create and certify a high-end RTX Studio laptop.

You can see that in this slide announcing 12 new RTX Studio laptops and desktops.

Of the 12 RTX Studio laptops and desktops, only one used the NVIDIA ACE reference design. Yes, it’s the one they highlighted in bright green – the ASUS ProArt StudioBook One.

 

Recommended Reading

[adrotate group=”2″]

Go Back To > Computer Systems + Hardware | Home

 

Support Tech ARP!

If you like our work, you can help support our work by visiting our sponsors, participating in the Tech ARP Forums, or even donating to our fund. Any help you can render is greatly appreciated!


The NVIDIA ACE Design For Creator Laptops Explained!

At IFA 2019, NVIDIA unveiled their ACE reference design for creator laptops, as part of their RTX Studio initiative.

With NVIDIA’s help, we will explain what the new NVIDIA ACE reference design is all about, and how it relates to RTX Studio!

 

The NVIDIA ACE Reference Design For Creator Laptops

NVIDIA introduced the first RTX Studio laptops at Computex 2019 – basically high-end creator laptops built around their Quadro RTX GPUs using the Max-Q Design philosophy.

To spur the development of NVIDIA Studio creator laptops, NVIDIA is now introducing the ACE reference design.

This reference design allows NVIDIA partners get their RTX Studio designs to market faster. They just have to customise it with CPU and storage options, as well as aesthetics, and they are ready to go!

In creating the ACE design, NVIDIA focused on delivering the most performance in a sleek 15-inch form factor.

The NVIDIA ACE reference design has a few key features :

NVIDIA ACE Thermal Design

  • The CPU and GPU are located behind the display
  • It uses two ultra-thin titanium vapour chambers to keep the CPU and GPU cool
  • It is capable of cooling 300 watts of thermal output, while maintaining a chassis Z height of 25 mm
  • It will keep the chassis at ambient skin temperature, with the keyboard cool to the touch

NVIDIA ACE Power Innovations

  • It will feature enhanced NVIDIA Optimus technology, that automatically switches between discrete and integrated graphics, depending on the workload
  • It will come with a slim 300 watt power adaptor that is half the size of traditional power adaptors

Professional-Grade Display

The ACE reference design will feature a professional-grade 4K 120 Hz display, with these specifications :

  • 100% Adobe RGB / 97% DCI-P3 colour gamut
  • Delta E < 1 colour accuracy
  • PANTONE-validated and factory-calibrated

 

The First NVIDIA ACE Laptop – ASUS ProArt StudioBook One

The first creator laptop to use the new ACE reference design is the ASUS ProArt StudioBook One.

It will be powered by the NVIDIA Quadro RTX 6000 discrete graphics, with these specifications :

  • 4608 CUDA cores, 576 Tensor cores, 72 RT cores
  • 24 GB GDDR6 memory with 672 GB/s bandwidth
  • 11 Gigarays per second, 14.9 TFLOPS, 119.4 TOPS of performance

The NVIDIA Quadro RTX 6000 GPU alone has a maximum graphics power of 250 watts!

 

NVIDIA ACE Performance

NVIDIA ACE is designed to deliver desktop-class performance in a mobile form factor.

Take a look at this comparison of the ASUS ProArt StudioBook One creator laptop, pitted against a desktop workstation with RTX 6000 graphics.

From what NVIDIA tells us – the ACE design will deliver graphics performance within 10% of their desktop equivalent.

 

Recommended Reading

[adrotate group=”2″]

Go Back To > Computer Systems + Hardware | Home

 

Support Tech ARP!

If you like our work, you can help support our work by visiting our sponsors, participating in the Tech ARP Forums, or even donating to our fund. Any help you can render is greatly appreciated!


SYNCED : Off-Planet – Everything On Tencent’s PvPvE Game!

Tencent just unveiled their first-ever AAA game with real-time ray tracing and Siren digital character technologySYNCED : Off-Planet!

Here is EVERYTHING you need to know about Tencent’s upcoming PvPvE sci-fi game, including its gameplay, CG and trailer videos!

 

SYNCED : Off-Planet

Developed by Tencent NExT Studios, SYNCED : Off-Planet is a brand-new PvPvE franchise that has players fighting each other, while surviving over a thousand Nanos!

Set in a future where humanity’s mechanical and technological evolution went violently wrong, players compete against other survivors of the apocalypse to secure resources for their day-to-day survival, and for a chance to escape planet Earth.

Human settlements now struggle to survive the new dangers of the world, while they try to locate transport shuttles that can take them… off-planet.

Officially unveiled at the NVIDIA Gamescom 2019 showcase, SYNCED : Off-Planet will feature a massive PvPvE gaming experience with up to 48 players, and over a thousand Nanos – corrupted human cyborgs.

 

SYNCED : Off-Planet Gameplay

Every round in SYNCED : Off-Planet lasts 20 minutes, with 16 teams of three players each. There will also be 1,500 Nanos that will be introduced into the map in “AI-driven bursts”.

The goal will be to capture a shuttle leaving Earth, and defend it against other teams and the Nanos, of course.

Here is the first gameplay video Tencent NExT Studios revealed, showing off its ray-traced graphics.

Players will earn XP (Experience Points) after every match, which can be used to upgrade both active and passive skills.

However, a team’s ability to gather resources and eliminate other teams will also be important. Resources can be used to upgrade your equipment, as well as your home base.

You will be able to chat with other players and teams in the Haven, a pre-match area where you can also organise your team, and purchase accessories.

 

SYNCED The Horde To Get Off-Planet!

The name itself is a hint on how it differentiates itself from other battle royale or zombie games

For greater situational awareness of the battlefield, players will have the ability to sync with other players, as well as control groups of Nanos by hacking them.

To hack a horde of Nanos, you will need to find a Nano with a vulnerable node and shoot it out. Then you need to hold down a button (which leaves you defenceless) until the malware activates.

Then every nearby Nano comes under your control, and will automatically attack “unhacked” Nanos and enemy players. You can also send them to a designated spot.

The hack or sync will last a minute, after which the hacked Nanos will fall to the ground… dead.

Because the bodies of dead Nanos will lie where they fall and persist in the game, you can use them to build obstacles. You can literally stack them up to block access.

 

SYNCED : Off-Planet Graphics

This is the first official AAA game by Tencent that will feature NVIDIA RTX real-time ray tracing technology to deliver photo-realistic image quality with ray-traced reflections and shadows.

It will also feature the Siren digital character technology that Epic Games showed off at GDC 2018.

It is based on Cubic Motion’s motion capture technology that uses a live actor to instantaneously create digital facial animation, making the characters look remarkably life-like.

 

SYNCED : Off-Planet Ray Tracing Comparisons

Here are the first official SYNCED : Off-Planet ray tracing screenshots and comparisons!

Lakes, puddles, wet surfaces, shiny surfaces and numerous other objects and game elements will naturally reflect surrounding detail.

And all shadows will feature realistic contact hardening and softening, as you see in the real-world.

 

SYNCED : Off-Planet Price + Availability

According to NExT, SYNCED : Off-Planet will be monetised through micro-transactions, but they haven’t decided whether to charge for the game upfront, or make it free-to-play.

But NExT Creative Director, Clark Jiayang Yang, said, “We’re not going to do pay-to-win for sure. I hate those pay-to-win games. As long as it’s fair for everyone, I think that’s fine.

They are planning to host a closed beta and early access period next year, where player feedback will determine their final monetisation decision.

 

Recommended Reading

[adrotate group=”2″]

Go Back To > Games + Gaming | Home

 

Support Tech ARP!

If you like our work, you can help support our work by visiting our sponsors, participating in the Tech ARP Forums, or even donating to our fund. Any help you can render is greatly appreciated!


Here Are The CHEAPEST RTX Super Deals In Malaysia!

Prices of NVIDIA RTX Super cards are currently high in Malaysia, probably due to high demand. To help you get the best prices possible, here are the CHEAPEST deals for the RTX Super cards!

 

NVIDIA RTX SUPER – A Quick Review!

NVIDIA announced three RTX Super models, two of which replaces existing GeForce RTX models :

The GeForce RTX 2060 survives to remain the cheapest RTX card you can buy, while the GeForce RTX 2080 Ti remains the top-of-the-line RTX graphics card that money can buy.

Recommended : NVIDIA GeForce RTX SUPER : Everything You Need To Know!

NVIDIA GeForce RTX 2060 SUPER

The NVIDIA GeForce RTX 2060 SUPER (US | UK | MY) has an NVIDIA TU106 GPU with 136 TMUs and 64 ROPS, delivering a peak output of 224 GT/s and 106 GP/s.

Its 8 GB of GDDR6 memory runs at a speed of 1750 MHz, giving it a peak memory bandwidth of 448 GB/s.

Recommended : NVIDIA GeForce RTX 2060 SUPER Founders Edition Review!

NVIDIA GeForce RTX 2070 SUPER

The NVIDIA GeForce RTX 2070 SUPER (US | UK | MY) has an NVIDIA TU104 GPU with 160 TMUs and 64 ROPS, delivering a peak output of 283 GT/s and 113 GP/s.

Its 8 GB of GDDR6 memory runs at a speed of 1750 MHz, giving it a peak memory bandwidth of 448 GB/s.

Recommended : NVIDIA GeForce RTX 2070 SUPER Founders Edition Review!

NVIDIA GeForce RTX 2080 SUPER

The NVIDIA GeForce RTX 2080 SUPER (US | UK | MY) has the full NVIDIA TU104 GPU with 192 TMUs and 64 ROPS, delivering a peak output of 349 GT/s and 116 GP/s.

Its 8 GB of GDDR6 memory runs at a higher speed speed of 1937.5 MHz, giving it a peak memory bandwidth of 496 GB/s.

Recommended : NVIDIA GeForce RTX 2080 SUPER Founders Edition Review!

[adrotate group=”1″]

 

The CHEAPEST RTX 2060 Super Deals In Malaysia!

Here are the cheapest RTX 2060 SUPER deals we found, as of 21 August 2019.

GeForce RTX 2060 SUPER Models Lazada Shopee
ASUS DUAL RTX 2060 SUPER EVO OC
RM 2,050 RM 2,020 | RM 2,049
ASUS ROG Strix RTX 2060 SUPER OC
RM 2,200 RM 2,188 | RM 2,199
GALAX RTX 2060 SUPER EX
RM 1,888 RM 1,883 | RM 1,888
GIGABYTE AORUS RTX 2060 SUPER
RM 2,299 RM 2,199
GIGABYTE RTX 2060 SUPER Gaming OC
RM 2,179 RM 2,043
GIGABYTE RTX 2060 SUPER Windforce OC
RM 2,089 RM 1,935 | RM 1,939
MSI RTX 2060 SUPER Ventus OC
RM 1,890 RM 1,889 | RM 1,889
MSI RTX 2060 SUPER Gaming X
RM 1,989 RM 1,979 | RM 1,989
MSI RTX 2060 SUPER Armor OC
RM 1,889 RM 1,879
ZOTAC RTX 2060 SUPER AMP Extreme
RM 2,089 RM 2,025 | RM 2,029
ZOTAC RTX 2060 SUPER Mini
RM 1,849 RM 1,819 | RM 1,829
ZOTAC RTX 2060 SUPER Twin Fan RM 1,899 RM 1,936.98

 

The CHEAPEST RTX 2070 Super Deals In Malaysia!

Here are the cheapest RTX 2070 SUPER deals we found, as of 21 August 2019.

GeForce RTX 2070 SUPER Models Lazada Shopee
ASUS TURBO RTX 2070 SUPER EVO OC RM 2,750 RM 2,730
ASUS ROG Strix RTX 2070 SUPER Advanced RM 2,999 RM 2,999
GALAX RTX 2070 SUPER EX
RM 2,348 RM 2,343
GIGABYTE AORUS RTX 2070 SUPER
RM 2,929 RM 2,747 | RM 2,747
GIGABYTE RTX 2070 SUPER Gaming OC White RM 2,699 RM 2,699
GIGABYTE RTX 2070 SUPER Gaming OC
RM 2,699 RM 2,519
GIGABYTE RTX 2070 SUPER Windforce OC
RM 2,559 RM 2,389
MSI RTX 2070 SUPER Ventus OC
RM 2,389 RM 2,379
MSI RTX 2070 SUPER Gaming X Trio
RM 2,590 RM 2,590
ZOTAC RTX 2070 SUPER AMP Extreme RM 2,599 RM 2,498 | RM 2,499
ZOTAC RTX 2070 SUPER AMP
RM 2,379 RM 2,399
ZOTAC RTX 2070 SUPER Twin Fan RM 2,369 RM 2,329 | RM 2,334

 

The CHEAPEST RTX 2080 Super Deals In Malaysia!

Here are the cheapest RTX 2080 SUPER deals we found, as of 21 August 2019.

GeForce RTX 2080 SUPER Models Lazada Shopee
ASUS ROG Strix RTX 2080 SUPER Advanced OC RM 3,999 RM 3,983
ASUS DUAL RTX 2080 SUPER EVO OC RM 3,750 RM 3,720
GALAX RTX 2080 SUPER EX
RM 3,288 RM 3,259
GIGABYTE AORUS RTX 2080 SUPER
RM 3,939 RM 3,900 | RM 3,900
GIGABYTE RTX 2080 SUPER Gaming OC
RM 3,699 RM 3,470 | RM 3,470
MSI RTX 2080 SUPER Gaming X Trio RM 3,790 RM 3,790
ZOTAC RTX 2080 SUPER AMP Extreme RM 3,599 RM 3,499
ZOTAC RTX 2080 SUPER AMP
RM 3,399 RM 3,319
ZOTAC RTX 2080 SUPER Twin Fan RM 4,089.59 NA

 

Recommended Reading

Go Back To > Computer Hardware | Home

 

Support Tech ARP!

If you like our work, you can help support our work by visiting our sponsors, participating in the Tech ARP Forums, or even donating to our fund. Any help you can render is greatly appreciated!


The Two Colonels DLC for Metro Exodus Details Confirmed!

4A Games just launched The Two Colonels DLC for Metro Exodus at Gamescom 2019, and it’s now available for purchase!

Here is everything you need to know about this new Metro Exodus DLC, including the game trailer, and the first six screenshots, with and without ray tracing enabled!

 

The Two Colonels DLC for Metro Exodus

Metro Exodus is a first-person shooter game set in the post-apocalyptic wasteland of the former Russian Federation.

Playing Artyom, you have to flee Moscow Metro to the Far East on the locomotive Aurora. Wielding a variety of hand-made weapons, you must battle mutated creatures sand hostile humans along the way.

The Two Colonels DLC takes place in the tunnels of the Novosibirsk Metro, before the arrival of the Aurora crew…

Colonel Miller retraces the steps Colonel Khlebnikov took in his final days, as he made his way back to his son Kirill a year ago, on New Year’s Eve.

You will experience those harrowing days, where the radiation is getting worse and mutant attacks are on the rise. It will reveal the horrors that took place in the doomed station.

The DLC will also add a new weapon – the flamethrower, to help you in your quest!

 

The Two Colonels DLC Game Trailer

4A Games released this game trailer for The Two Colonels DLC at Gamescom 2019.

 

The Two Colonels DLC Ray Tracing Showcase

Metro Exodus already makes use of real-time ray tracing in the form of global illumination.

The Two Colonels DLC will add the ray-traced global illumination with emissive lighting to the game.

In addition, global illumination will also be applied to area lights, point lights and emissive lights.

Here are the first six screenshots from the DLC, with and without ray tracing enabled.

 

The Two Colonels DLC Price + Availability

The Two Colonels DLC is part of a two-story DLC expansion plan, and is available starting 20 August 2019.

The second DLC, Sam’s Story, is slated for release in early 2020. It will follow the adventures of a US Marine trying to make it home from the Moscow embassy, where he was serving when the bombs fell.

You can pre-purchase both DLCs using the Metro Exodus Expansion Pass for $19.99 / ~£16.50 / ~A$29.99 / ~RM 83.50.

The Two Colonels DLS is available separately for $7.99 on the Epic Games Store and Steam.

 

Recommended Reading

[adrotate group=”2″]

Go Back To > Games + Gaming | Home

 

Support Tech ARP!

If you like our work, you can help support our work by visiting our sponsors, participating in the Tech ARP Forums, or even donating to our fund. Any help you can render is greatly appreciated!


Minecraft Ray Tracing : Everything You Need To Know!

Microsoft and NVIDIA just announced at Gamescom 2019 that Minecraft will get a FREE real-time ray tracing upgrade!

Here is everything you need to know about the upcoming Minecraft ray tracing upgrade – how it works, the official trailers, and comparisons!

 

Minecraft Gets FREE Ray Tracing Upgrade!

Mojang will soon release a free update for the Windows 10 version of Minecraft, which adds real-time ray tracing support using Microsoft DXR.

Players will get to enjoy photorealistic renders of their worlds, with more realistic shadows, lighting and colours… without resorting to complicated mods.

 

How Ray Tracing Will Work In Minecraft

Working with NVIDIA, Mojang is adding a form of real-time ray tracing called path tracing to Minecraft.

Path tracing simulates the way light travels throughout a scene, and offers a unified lighting model that replaces the different lighting effects that have traditionally been implemented using rasterised or hybrid renderers.

Here are some of the traditional lighting effects that path tracing in Minecraft will replace :

  • Direct lighting from the sun, sky and various light sources, including emissive surfaces such as glowstone and lava
  • Realistic hard and soft shadows depending on the size, shape and distance of the light source
  • Per-pixel emissive lighting
  • Indirect diffuse illumination (diffuse global illumination)
  • Indirect specular illumination (reflections)
  • Transparent materials with reflection, refraction and scattering (stained glass, water, ice)
  • Atmospheric scattering and density (volumetric fog, light shafts, realistic sky)

There is one caveat though – you will need a GeForce RTX graphics card to run Minecraft with real-time ray tracing. Like the new GeForce RTX SUPER cards.

[adrotate group=”1″]

 

Minecraft Ray Tracing Comparisons

 

Minecraft Ray Tracing Availability

Mojang and NVIDIA did not give an exact date, only that the ray tracing upgrade will be available in 2020.

However, attendees at the special NVIDIA Gamescon 2019 event will be able to play-test the beta version for themselves, and even capture and share their game play!

 

Recommended Reading

Go Back To > Games + Gaming | Home

 

Support Tech ARP!

If you like our work, you can help support our work by visiting our sponsors, participating in the Tech ARP Forums, or even donating to our fund. Any help you can render is greatly appreciated!


NVIDIA Gamescom 2019 : Ray Tracing Trailers + Showcase!

It was a ray tracing galore at Gamescom 2019, where NVIDIA revealed that a whopping NINE new games will feature real-time ray tracing!

Here is everything you need to know about the 9 new or upcoming games that will feature real-time ray tracing, including their trailers and comparisons!

 

NVIDIA @ Gamescom 2019 : Ray Tracing Galore!

Real-time ray tracing was the buzz term at Gamescom 2019, thanks to NVIDIA who revealed a whopping NINE new games that will introduce NVIDIA real-time ray tracing!

 

Gamescom 2019 Ray Tracing Trailer + Showcase Of Minecraft!

Once Mojang releases the Minecraft ray tracing update, players will get to enjoy photorealistic renders of their worlds, with more realistic shadows, lighting and colours… without resorting to complicated mods.

Recommended : Minecraft Ray Tracing : Everything You Need To Know!

[adrotate group=”1″]

 

Gamescom 2019 Ray Tracing Trailer + Showcase Of Control

Remedy will be using three NVIDIA real-time ray tracing effects in Control :

  • Ray-Traced Translucent Reflections
  • Ray-Traced Indirect Diffuse Lighting
  • Ray-Traced Contact Shadows

Recommended : Control : What You Need To Game With Ray-Traced Graphics!

Next Page > Gamescom 2019 Trailer + Showcase (SYNCED : Off-Planet | The Two Colonels DLC)

 

Support Tech ARP!

If you like our work, you can help support our work by visiting our sponsors, participating in the Tech ARP Forums, or even donating to our fund. Any help you can render is greatly appreciated!


Gamescom 2019 Ray Tracing Trailer + Showcase Of SYNCED : Off-Planet!

Developed by Tencent Next Studios, SYNCED : Off-Planet is a brand-new PvPvE franchise that has players fighting each other, while surviving over a thousand Nano Zombies!

It will use NVIDIA RTX real-time ray tracing technology to deliver photo-realistic image quality with ray-traced reflections and shadows.

Lakes, puddles, wet surfaces, shiny surfaces and numerous other objects and game elements will naturally reflect surrounding detail.

And all shadows will be upgraded with realistic contact hardening and softening, as you see in the real-world.

Recommended : SYNCED : Off-Planet Ray Tracing Trailer + Showcase!

[adrotate group=”1″]

 

Gamescom 2019 Ray Tracing Showcase Of The Two Colonels DLC

Metro Exodus already makes use of real-time ray tracing in the form of global illumination.

The Two Colonels DLC will add the ray-traced global illumination with emissive lighting to the game.

In addition, global illumination will also be applied to area lights, point lights and emissive lights.

Recommended : The Two Colonels DLC for Metro Exodus – First Screenshots!

Here are the first six screenshots from the DLC, with and without ray tracing enabled.

Next Page > Gamescom 2019 Trailer + Showcase (Wolfenstein : Youngblood | Bloodlines 2)

 

Support Tech ARP!

If you like our work, you can help support our work by visiting our sponsors, participating in the Tech ARP Forums, or even donating to our fund. Any help you can render is greatly appreciated!


Gamescom 2019 Ray Tracing Showcase Of Wolfenstein : Youngblood

Wolfenstein : Youngblood launched without real-time ray tracing support, but that will soon change.

Bethesda Softworks and MachineGames are preparing a major update that will enhance the game with ray-traced reflections and ray-traced ambient occlusion shadowing!

Ray-Traced Reflections

Ray-Traced Reflections will accurately simulate the way light reflects on glossy and metal surfaces by tracing a single bounce of reflection rays across the scene.

Materials affected include smooth, natural mirrors, like windows and water, but also rougher surfaces like brushed metal.

Ambient Occlusion

Ambient Occlusion adds contact shadows where two surfaces or objects meet, and where an object blocks light from reaching another nearby game element.

Without Ambient Occlusion, scenes look flat and unrealistic, and objects appear as if they are floating.

Here are two screenshot comparisons to demonstrate the effect of real-time ray tracing in Wolfenstein : Youngblood!

[adrotate group=”1″]

 

Gamescom 2019 Ray Tracing Trailer + Showcase Of Bloodlines 2

Paradox announced their partnership with NVIDIA to introduce real-time ray tracing to Vampire : The Masquerade – Bloodlines 2.

In addition, they will also introduce DLSS, which would allow gamers to use higher resolutions and image quality, while enjoying fast and smooth frame rates.

Recommended : Vampire Bloodlines 2 – First Ray Tracing Trailer + Showcase!

Next Page > Gamescom 2019 Trailer + Showcase (Watch Dogs : Legion | CoD : Modern Warfare | Dying Light 2)

 

Support Tech ARP!

If you like our work, you can help support our work by visiting our sponsors, participating in the Tech ARP Forums, or even donating to our fund. Any help you can render is greatly appreciated!


Gamescom 2019 Ray Tracing Trailer + Showcase Of Watch Dogs : Legion

The third instalment of the Watch Dogs franchise, Legion is set in post-Brexit London full of organised crime and pervasive surveillance.

There is no longer a central protagonist. Instead, you can recruit anyone… literally, ANYONE, from the streets and play that character.

At E3, Ubisoft and NVIDIA announced that Watch Dogs : Legion will be utilise real-time ray tracing and other NVIDIA gaming technologies to deliver ultra-realistic visual effects.

Real-time ray-traced reflections will replace cube maps and screen space reflections, allowing windows, water puddles, cars and other reflective surfaces to accurately reflect their surroundings.

Recommended : Watch Dogs : Legion Sneak Peek + Ray Tracing Showcase!

 

Gamescom 2019 Ray Tracing Trailer + Showcase Of Call of Duty : Modern Warfare

In June 2019, Activision and Infinity Ward announced their partnership with NVIDIA to introduce real-time ray tracing, NVIDIA Adaptive Shading, and other NVIDIA gaming technologies in Call of Duty : Modern Warfare.

Recommended : Call of Duty : Modern Warfare Ray Tracing Trailer + Showcase!

 

Gamescom 2019 Ray Tracing Showcase Of Dying Light 2

NVIDIA and Techland declined to reveal much, only that Dying Light 2 will feature real-time ray tracing. They showed off this single screenshot comparison.

 

Recommended Reading

[adrotate group=”2″]

Go Back To > First PageGames + Gaming | Home

 

Support Tech ARP!

If you like our work, you can help support our work by visiting our sponsors, participating in the Tech ARP Forums, or even donating to our fund. Any help you can render is greatly appreciated!


Control : What You Need To Game With Ray-Traced Graphics!

Control, the action adventure game, is almost here! But are you ready to play Control with ray-traced graphics?

Here is our guide on ray tracing in Control, and what you need to enjoy it. We will also share with you the first ray-traced Control game trailer and showcase!

 

Control Is Almost Here!

Developed by Remedy Entertainment and published by 505 Games, Control is one of the two games bundled with every NVIDIA RTX Super graphics card.

You play Jesse Faden, the new Director of the Federal Bureau of Control (FBC) – a secret U.S. government agency that studies and contains phenomena which violate the laws of reality.

Set inside the shape-shifting Oldest House, the featureless skyscraper HQ of the FBC in New York, you must battle an otherworldly threat to regain control and prevent the public from learning of the supernatural.

 

The First Ray-Traced Control Gameplay Trailer!

Here is the first ray-traced Control gameplay trailer that Remedy and NVIDIA unveiled at Gamescom 2019!

 

The Ray Tracing Effects In Control

NVIDIA revealed that Remedy will be using three high-fidelity real-time ray tracing effects in Control :

Ray-Traced Translucent Reflections

Control is the first game to feature ray-traced translucent reflections.

Unlike screen space techniques which can only reflect what’s on screen , ray-traced reflections incorporate the entire scene around the character, and can accurately represent objects outside the camera view, or facing away from the camera.

Within the Control game, the reflections bounce off of opaque materials like brushed metal, but more importantly, off of translucent materials like windows so we can see what is behind the glass too.

Ray-Traced Indirect Diffuse Lighting

Indirect diffuse lighting is light bouncing between non-glossy surfaces, which gives the scene a more realistic lighting effect.

Ray-traced indirect diffuse lighting in Control is composed of two parts :

  • For nearby surfaces, Control will trace a ray to evaluate one bounce of real-time (dynamic) diffuse reflection.
  • If no nearby surfaces are found, Control will use the ray information instead to sample pre-computed global illumination information at a more optimal location.

The end result is a more natural lighting feel, with objects that sit better in the scene.

Ray-Traced Contact Shadows

This is a hybrid technique where Control traces shadow rays to add accurate shadowing on any surface that is close to the shadow caster.

This enhances surface and contact details, and fixes problems associated with traditional shadow mapping techniques like aliasing, freckling and disconnected shadows.

Further away from the shadow caster, we blend with traditional rasterized soft shadows using shadow maps.

[adrotate group=”1″]

 

Control : Ray Tracing System Requirements

Remedy is recommending the following system requirements if you wish to turn on all three ray tracing features in Control :

CPU : Intel Core i5-7600K / AMD Ryzen 5 1600X, or better
GPU : NVIDIA GeForce RTX 2060, or better
RAM : 16 GB
OS : Windows 10 64-bit

If you wish to turn on all three ray tracing features, with maxed-out graphics, Remedy recommends the following system requirements :

CPU : Intel Core i5-8600K / AMD Ryzen 7 2700X, or better
GPU : NVIDIA GeForce RTX 2080, or better
RAM : 16 GB
OS : Windows 10 64-bit

Control will be released on 27 August 2019, so you will soon be able to enjoy it with ray-traced graphics!

 

Recommended Reading

Go Back To > Games + Gaming | Home

 

Support Tech ARP!

If you like our work, you can help support our work by visiting our sponsors, participating in the Tech ARP Forums, or even donating to our fund. Any help you can render is greatly appreciated!


Vampire Bloodlines 2 – First Ray Tracing Trailer + Showcase!

Vampire : The Masquerade – Bloodlines 2 is set for release next year, but we can now share with you the first ray tracing trailer and showcase!

 

Vampire : The Masquerade – Bloodlines 2

Vampire : The Masquerade – Bloodlines 2 is the highly anticipated sequel to the 2004 vampire-themed RPG, that is slated to be released in April 2020.

At Gamescom 2019, Paradox announced their partnership with NVIDIA to introduce real-time ray tracing to Vampire : The Masquerade – Bloodlines 2.

In addition, they will also introduce DLSS, which would allow gamers to use higher resolutions and image quality, while enjoying fast and smooth frame rates.

 

The First Bloodlines 2 Ray Tracing Trailer

This is the first Bloodlines 2 ray tracing trailer, unveiled at Gamescom 2019 by Paradox and NVIDIA.

According to NVIDIA, all suitable surfaces will accurately reflect surrounding detail in real-time. The look of each reflection is determined by the properties of the material on the affected object or surface.

In the case of windows, reflections have full transparency, enabling you to see detail beyond the glass, as well as the reflection itself, as in the real world.

Here’s the extended Bloodlines 2 game trailer, without real-time ray tracing…

[adrotate group=”1″]

 

Bloodlines 2 Ray Tracing Showcase

Here are the first official Vampire : The Masquerade – Bloodlines 2 ray tracing screenshots and comparisons!

 

Recommended Reading

Go Back To > Games + Gaming | Home

 

Support Tech ARP!

If you like our work, you can help support our work by visiting our sponsors, participating in the Tech ARP Forums, or even donating to our fund. Any help you can render is greatly appreciated!


NVIDIA GeForce RTX Black Friday + Cyber Monday Deals!

NVIDIA just announced the GeForce RTX Black Friday and Cyber Monday deals! Check them out here!

 

NVIDIA GeForce RTX Black Friday and Cyber Monday Sales!

Check out the list of awesome NVIDIA GeForce RTX Black Friday and Cyber Monday sales :

1. Get Battlefield V When You Purchase NVIDIA GeForce RTX!

Gamers who purchase a new GeForce RTX 2080 Ti, GeForce RTX 2080 or GeForce RTX 2070-based graphics card or desktop PC from participating partners will receive a copy of Battlefield V. Hurry as bundle runs until January 7, 2019 or while supplies last only!

For more details on the Battlefield V bundle, check out these localised NVIDIA pages for more information :

2. Win NVIDIA GeForce RTX Graphics Card In Shot With GeForce Ansel Contest!

NVIDIA is hosting a Shot With GeForce Ansel contest for Battlefield V.

  • Gamers can jump into Battlefield V, head into the single-player War Stories and capture beautiful NVIDIA Ansel in-game photos.
  • Upload a photo to our NVIDIA Ansel Shot With GeForce photo sharing website, and post it to social media with @NVIDIAGeForce and #SHOTWITHGEFORCE included in their post, and
  • They could win a GeForce RTX graphics card!

This contest will run until December 16, 2018. Please note that this contest is only available in Singapore and Australia in the APAC region.

 

Other NVIDIA GeForce RTX News

NVIDIA GeForce RTX NAS Supported by Wolfenstein II: The New Colossus!

Wolfenstein II: The New Colossus is now the first game to use GeForce RTX NAS. Utilizing the Vulkan API, Wolfenstein II: The New Colossus already benefits from several new Turing Streaming Multiprocessor architectural improvements including concurrent floating point, integer execution, the new Turing cache and shared memory architecture. Wolfenstein II: The New Colossus’ added support for NAS via an in-game patch greatly enhances game performance.

NAS is a variety of techniques that use Turing’s new variable rate shading technology to increase rendering performance and quality by applying varying amount of processing power to different areas of the image.  Wolfenstein II: The New Colossus uses Content Adaptive shading and Motion Adaptive shading to deliver performance with Turing GPUs that is up to 70% faster than their Pascal predecessors.

NVIDIA GeForce Gamers are Ready for Darksiders III!

GeForce Gamers are Game Ready with the release of the Game Ready Driver for Darksiders III. Available on or before launch day,  GeForce gamers will also benefit from the  Game Ready Driver which is WHQL-certified by Microsoft.

 

Where To Buy The GeForce RTX Graphics Cards

Here are some GeForce RTX purchase links in Malaysia :

  • ASUS GeForce RTX 2080 Ti OC Turbo Edition : RM 6,199
  • ASUS GeForce RTX 2080 Ti Dual OC : RM 6,099
  • ASUS ROG Strix GeForce RTX 2080 OC Edition : RM 4,699
  • ASUS ROG Strix GeForce RTX 2080 Gaming : RM 4,570
  • ASUS GeForce RTX 2080 Dual OC : RM 4,199
  • ASUS ROG Strix GeForce RTX 2070 OC Edition : RM 3,256.80
  • GIGABYTE GeForce RTX 2080 Ti Gaming OC 11G : RM 5,699
  • GIGABYTE GeForce RTX 2080 Ti WindForce OC 11G : RM 5,799
  • GIGABYTE GeForce RTX 2080 Gaming OC 8G : RM 3,999
  • GIGABYTE GeForce RTX 2080 WindForce OC 8G : RM 3,899
  • Palit GeForce RTX 2080 Ti Gaming Pro OC : RM 5,399
  • Palit GeForce RTX 2080 Ti Super Jetstream : RM 3,699
  • Palit GeForce RTX 2080 Gaming Pro : RM 3,599
  • ZOTAC GAMING GeForce RTX 2080 Ti Triple Fan : RM 5,379
  • ZOTAC GAMING GeForce RTX 2080 Ti AMP : RM 5,639
  • ZOTAC GAMING GeForce RTX 2080 AMP : RM 3,859
  • ZOTAC GAMING GeForce RTX 2080 Blower : RM 3,699

Here are some GeForce RTX purchase links in the US :

  • ASUS GeForce RTX 2080 Ti 011G Dual Fan OC Edition : $1,459.00
  • ASUS ROG Strix GeForce RTX 2080 08G OC Edition : $869.99
  • ASUS GeForce RTX 2080 08G Dual Fan OC Edition : $799.95
  • ASUS GeForce RTX 2070 Advanced A8G Gaming : $619.99
  • EVGA GeForce RTX 2080 XC Ultra Gaming 8GB : $829.00
  • EVGA GeForce RTX 2080 XC Gaming 8GB : $789.99
  • EVGA GeForce RTX 2070 XC Ultra Gaming 8GB : $569.99
  • NVIDIA GeForce RTX 2080 Founders Edition : $954.00
  • GIGABYTE GeForce RTX 2080 Gaming OC 8GB : $849.99
  • GIGABYTE GeForce RTX 2070 Xtreme 8GB : $619.99
  • GIGABYTE GeForce RTX 2070 Gaming OC 8GB : $582.40
  • GIGABYTE GeForce RTX 2070 WindForce 8GB : $498.99
  • PNY GeForce RTX 2080 XLR8 Gaming OC 8GB : $799.99
  • PNY GeForce RTX 2070 XLR8 Gaming OC 8GB : $685.49
  • ZOTAC GAMING GeForce RTX 2080 Ti AMP 11GB : $1,389.99
  • ZOTAC GAMING GeForce RTX 2080 AMP 8GB : $769.99
  • ZOTAC GAMING GeForce RTX 2070 AMP 8GB : $549.99

Here are some GeForce RTX purchase links in the UK :

  • ASUS ROG Strix GeForce RTX 2080 OC : £888.99
  • ASUS ROG Strix GeForce RTX 2080 : £799.90
  • ASUS GeForce RTX 2080 Dual O8G : £769.98
  • ASUS ROG Strix GeForce RTX 2070 OC : £624.33
  • ASUS GeForce RTX 2070 Dual OC : £588.61
  • ASUS ROG Strix GeForce RTX 2070 Advanced : £587.43
  • ASUS GeForce RTX 2070 Turbo Edition : £494.99
  • EVGA GeForce RTX 2080 XC Ultra : £819.00
  • EVGA GeForce RTX 2080 XC Gaming : £748.68
  • EVGA GeForce RTX 2070 XC Ultra Gaming : £540.68
  • GIGABYTE GeForce RTX 2080 GAMING OC 8G : £801.02
  • GIGABYTE GeForce RTX 2080 WindForce OC 8G : £739.98
  • GIGABYTE GeForce RTX 2070 GAMING OC 8G : £555.97
  • GIGABYTE GeForce RTX 2070 WindForce 8G : £473.14
  • KFA2 GeForce RTX 2080 OC Black : £828.37
  • Palit GeForce RTX 2080 Ti Dual 11G : £1,153.36
  • Palit GeForce RTX 2080 Ti Gaming PRO : £699.32
  • Palit GeForce RTX 2080 GameRock Premium 8G : £789.01
  • Palit GeForce RTX 2080 GamingPro OC 8G : £764.70
  • Palit GeForce RTX 2070 GamingPro OC 8G : £499.98
  • PNY GeForce RTX 2080 XLR8 Gaming OC Triple Fan : £759.99
  • PNY GeForce RTX 2070 : £563.99
  • ZOTAC Gaming GeForce RTX 2080 Ti AMP 11GB : £1,224.48
  • ZOTAC Gaming GeForce RTX 2080 Twin Fan : £760.15
  • ZOTAC Gaming GeForce RTX 2070 AMP : £581.33
  • ZOTAC Gaming GeForce RTX 2070 Blower : £481.89

 

Recommended Reading

[adrotate group=”2″]

Go Back To > Computer Hardware + Systems | Home

 

Support Tech ARP!

If you like our work, you can help support our work by visiting our sponsors, participating in the Tech ARP Forums, or even donating to our fund. Any help you can render is greatly appreciated!