Tag Archives: Radeon Technologies Group

AMD Graphics Roadmap 2020 by David Wang

At AMD Financial Analyst Day 2020, David Wang unveiled the AMD graphics roadmap for 2020 and beyond. Check it out!

 

David Wang : AMD Senior VP of Engineering, Radeon Technologis Group

David Wang is senior vice president of engineering for the Radeon Technologies Group (RTG) at AMD.

In this role, Wang is responsible for all aspects of graphics engineering, including the technical strategy, architecture, hardware and software for AMD’s graphics products and technologies

With more than 25 years of graphics and silicon engineering experience, Wang brings deep technical expertise and an excellent track record in managing complex silicon development to AMD.

 

AMD Graphics Roadmap 2020 by David Wang

During AMD Financial Analyst Day 2020, David Wang unveiled the AMD graphics roadmap for 2020 and beyond in his presentation – Driving GPU Leadership.

Here are the key points from David Wang’s presentation :

  • The AMD Radeon DNA (AMD RDNA) architecture was designed for gaming and is currently powering the award-winning AMD Radeon RX 5000 series GPUs.

Here are the key points from David Wang’s presentation :

  • The next-generation AMD RDNA 2 architecture is planned to deliver a 50% performance-per-watt improvement over the first-generation AMD RDNA architecture.
  • The AMD RDNA 2 architecture will support hardware-accelerated ray tracing, variable rate shading (VRS) and other advanced features.
  • The first AMD RDNA 2-based products are expected to launch in late 2020.
  • AMD unveiled its new AMD Compute DNA (AMD CDNA) architecture, designed to accelerate data center compute workloads.
  • The first-generation AMD CDNA architecture, planned to launch later in 2020, includes 2nd Generation AMD Infinity Architecture to enhance GPU to GPU connectivity and is optimized for machine learning and high-performance computing applications.
  • The follow-up AMD CDNA 2 architecture will support 3rd Generation AMD Infinity Architecture to enable next generation exascale-class supercomputers.
  • Expanding on previous generations of the ROCm open source software platform for the data center, AMD plans to introduce ROCm 4.0 later this year as a complete software solution for high-performance computing exascale systems and machine learning workloads.

 

Recommended Reading

Go Back To > Computer Hardware | Business | Home

Support Tech ARP!

If you like our work, you can help support our work by visiting our sponsors, participating in the Tech ARP Forums, or even donating to our fund. Any help you can render is greatly appreciated!


AMD Quietly Introduces Radeon RX 560 With 14 CUs!

The AMD Radeon Technologies Group have gotten ensnared in a little bit of controversy recently. They quietly introduced a “lite” version of the Radeon RX 560 with just 14 Compute Units about six months ago. That quiet addition of a cut-down version with no clear differentiation in name did not go unnoticed, and AMD was forced to quickly address the issue.

 

The AMD Radeon RX 560 With 14 Compute Units

When AMD introduced the Radeon RX 560, it was not just a rebranded Radeon RX 460. The RX 560 touted two additional Compute Units over the Rx 460. That gives the RX 560 a total of 1,024 stream processors128 more than the RX 460, with just 896 stream processors.

However, AMD later quietly introduced a “lite” version of the Radeon RX 560, with just 14 Compute Units. This would essentially be a rebranded Radeon RX 460, with 896 stream processors.

The only change AMD made was in the specifications section of the Radeon RX 560 product page. Even the banner still quotes the original 16 CU specification!

So it would be easy for anyone to continue believing that all Radeon RX 560 graphics cards were created equal – with 1,024 stream processors.

 

AMD On The Radeon RX 560 With 14 Compute Units

Tom’s Hardware pressed AMD on this issue, and received this statement from a company representative :

There are two variants of AMD Radeon RX 560. End users will definitely need to double check specs on variants.

Typically the RX560 14 CU version will sell lower than 16 CU version, [and the] 14 CU version will have lower power consumption.

This allows our GPU partners to offer differentiation between different SKUs for different power and pricing segments.

AMD also clarified that they will be leaving it to their AIB partners to disclose the number of CUs in their Radeon RX 560 product (or not), it is truly caveat emptor to anyone buying one of these cards. That naturally resulted in an online uproar.

[adrotate group=”1″]

A day later, AMD backtracked on leaving it to their AIB partners for disclosure. They issued a new statement :

It’s correct that 14 Compute Unit (896 stream processors) and 16 Compute Unit (1024 stream processor) versions of the Radeon RX 560 are available. We introduced the 14 CU version this summer to provide AIBs and the market with more RX 500 series options.

It’s come to our attention that on certain AIB and e-tail websites there’s no clear delineation between the two variants.

We’re taking immediate steps to remedy this: we’re working with all AIB and channel partners to make sure the product descriptions and names clarify the CU count, so that gamers and consumers know exactly what they’re buying.

We apologize for the confusion this may have caused.

While that is a relief for potential buyers of the Radeon RX 560 going forward, those who purchased their RX 560 cards in the last 6 months will be wondering if they have the “full” or “lite” version of the Radeon RX 560.

 

How Many CUs Does My Radeon RX 560 Have?

If you purchased a Radeon RX 560 in the last 6 months, it may come with 14 CUs instead of 16 CUs. How do you check?

Simple – download and run GPU-Z. It will tell you how many Compute Units your Radeon RX 560 has.

Go Back To > Articles | Home

 

Support Tech ARP!

If you like our work, you can help support our work by visiting our sponsors, participating in the Tech ARP Forums, or even donating to our fund. Any help you can render is greatly appreciated!

Raja Koduri Leaves AMD To Head New Intel CVC Group

Within 24 hours of Intel announcing the integration of Vega into the 8th Gen Intel Core processor, Raja Koduri, the Radeon Technologies Group SVP and Chief Architect, announced that he was leaving AMD. 24 hours later, Intel announced his appointment as the head of the new Intel CVC group that will focus on such products!

Confused? Let us summarise his recent moves…

 

Summary : Raja Koduri Leaves AMD To Head Intel CVC Group

For those who don’t have details, here is a summary of the recent events leading to the announcement that Raja Koduri is leaving AMD, possibly heading to Intel.

13 September 2017
Raja Koduri began his sabbatical from AMD, with a target return date in December. In his absence, AMD CEO Dr. Lisa Su was in charge of the Radeon Technologies Group. The point also marked his two years in charge of the new Radeon Technologies Group.

[adrotate group=”2″]

6 November 2017
Intel announced that the 8th Gen Intel Core processors with integrated Radeon graphics.

7 November 2017
Raja Koduri announced his departure from AMD. Rumours have it that he would be announcing a leading role in Intel shortly.
He also switched his Twitter handle, with his old account now called Fake Raja Koduri.

8 November 2017
Intel announced that Raja Koduri has been appointed as Intel Chief Architect and Senior Vice President of the newly-formed Intel Core and Visual Computing Group, and general management of “a new initiative to drive edge computing solutions”.

Suggested Reading : GFXChipTweeter Is Now RajaOnTheEdge

For those who want more details, the article continues…

 

Raja Koduri Takes A Sabbatical

On 13 September 2017, Fudzilla and Tweaktown reported that Raja Koduri was taking a sabbatical from the Radeon Technologies Group. This was right after they launched the AMD Radeon RX Vega graphics cards. This was the letter he sent to his team (as provided by PC Perspective.

Raja Koduri's Sabbatical Letter To The RTG Team

RTG Team,

You haven’t heard from me collectively in a while – a symptom not only of the whirlwind of launching Vega, but simply of the huge number of demands on my time since the formation of RTG. Looking back over this short period, it is an impressive view. We have delivered 6 straight quarters of double-digit growth in graphics, culminating in the launch of Vega and being back in high-performance. What we have done with Vega is unparalleled. We entered the high-end gaming, professional workstation and machine intelligence markets with Vega in a very short period of time. The demand for Vega (and Polaris!) is fantastic, and overall momentum for our graphics is strong.

Incredibly, we as AMD also managed to spectacularly re-enter the high-performance CPU segments this year. We are all exceptionally proud of Ryzen, Epyc and Threadripper. The computing world is not the same anymore and the whole world is cheering for AMD. Congratulations and thanks to those of you in RTG who helped see these products through. The market for high-performance computing is on an explosive growth trajectory driven by machine intelligence, visual cloud, blockchain and other exciting new workloads. Our vision of immersive and instinctive computing is within grasp. As we enter 2018, I will be shifting my focus more toward architecting and realizing this vision and rebalancing my operational responsibilities.

At the beginning of the year I warned that Vega would be hard. At the time, some folks didn’t believe me. Now many of you understand what I said. Vega was indeed hard on many, and my sincere heartfelt thanks to all of you who endured the Vega journey with me. Vega was personally hard on me as well and I used up a lot of family credits during this journey. I have decided to take a time-off in Q4 to spend time with my family. I have been contemplating this for a while now and there was never a good time to do this. Lisa and I agreed that Q4 is better than 2018, before the next wave of product excitement. Lisa will be acting as the leader of RTG during by absence. My sincere thanks to Lisa and rest of AET for supporting me in this decision and agreeing to take on additional workload during my absence.

I am looking to start my time-off on Sept 25th and return in December.

Thank you, all of you, for your unwavering focus, dedication and support over these past months, and for helping us to build something incredible. We are not done yet, and keep the momentum going!

Regards, Raja

 

Raja Koduri Leaves AMD

On 7 November, HEXUS reported that Raja Koduri was leaving AMD, and shared his final memo to the Radeon Technologies Group :

Raja Koduri's Final Letter To The AMD Family

To my AMD family,

Forty is a significant number in history.  It is a number representing transition, testing and change. I have just spent forty days away from the office going through such a transition. It was an important time with my family, and it also offered me a rare space for reflection. During this time I have come to the extremely difficult conclusion that it is time for me to leave RTG and AMD.

I have no question in my mind that RTG, and AMD, are marching firmly in the right direction as high-performance computing becomes ever-more-important in every aspect of our lives.  I believe wholeheartedly in what we are doing with Vega, Navi and beyond, and I am incredibly proud of how far we have come and where we are going. The whole industry has stood up and taken notice of what we are doing. As I think about how computing will evolve, I feel more and more that I want to pursue my passion beyond hardware and explore driving broader solutions.

I want to thank Lisa and the AET for enabling me to pursue my passion during the last four years at AMD, and especially the last two years with RTG. Lisa has my utmost respect for exhibiting the courage to enable me with RTG, for believing in me and for going out of her way to support me.  I would also like to call out Mark Papermaster who brought me into AMD, for his huge passion for technology and for his relentless support through many difficult phases.  And of course, I want to thank each and every one of my direct staff and my indirect staff who have worked so hard with me to build what we have now got.  I am very proud of the strong leaders we have and I’m fully confident that they can execute on the compelling roadmap ahead. 

I will continue to be an ardent fan and user of AMD technologies for both personal and professional use.

As I mentioned, leaving AMD and RTG has been an extremely difficult decision for me.  But I felt it is the right one for me personally at this point.  Time will tell.  I will be following with great interest the progress you will make over the next several years.

On a final note, I have asked a lot of you in the last two years.  You’ve always delivered.  You’ve made me successful both personally and professionally, for which I thank you all from the bottom of my heart.  I have these final requests from you as I leave:

. Stay focused on the roadmap!
. Deliver on your commitments!
. Continue the culture of Passion, Persistence and Play!
. Make AMD proud!
. Make me proud!

Yours,
Raja

[adrotate group=”1″]

 

Raja Koduri To Head New Intel CVC Group

On 8 November, 2017, Intel announced Raja Koduri’s appointment as Intel Chief Architect, Senior Vice President of the newly-formed Intel Core and Visual Computing Group, and General Manager of “a new initiative to drive edge computing solutions”. He will officially start in his new role at Intel in early December.

 

Intel's Announcement About Raja Koduri's Appointment To Head Intel CVC Group

SANTA CLARA, Calif., Nov. 8, 2017 – Intel today announced the appointment of Raja Koduri as Intel chief architect, senior vice president of the newly formed Core and Visual Computing Group, and general manager of a new initiative to drive edge computing solutions. In this position, Koduri will expand Intel’s leading position in integrated graphics for the PC market with high-end discrete graphics solutions for a broad range of computing segments.

Billions of users today enjoy computing experiences powered by Intel’s leading cores and visual computing IP. Going forward under Koduri’s leadership, the company will unify and expand differentiated IP across computing, graphics, media, imaging and machine intelligence capabilities for the client and data center segments, artificial intelligence, and emerging opportunities like edge computing.

“Raja is one of the most experienced, innovative and respected graphics and system architecture visionaries in the industry and the latest example of top technical talent to join Intel,” said Dr. Murthy Renduchintala, Intel’s chief engineering officer and group president of the Client and Internet of Things Businesses and System Architecture. “We have exciting plans to aggressively expand our computing and graphics capabilities and build on our very strong and broad differentiated IP foundation. With Raja at the helm of our Core and Visual Computing Group, we will add to our portfolio of unmatched capabilities, advance our strategy to lead in computing and graphics, and ultimately be the driving force of the data revolution.”

Koduri brings to Intel more than 25 years of experience in visual and accelerated computing advances across a broad range of platforms, including PCs, game consoles, professional workstations and consumer devices. His deep technical expertise spans graphics hardware, software and system architecture.

“I have admired Intel as a technology leader and have had fruitful collaborations with the company over the years,” Koduri said. “I am incredibly excited to join the Intel team and have the opportunity to drive a unified architecture vision across its world-leading IP portfolio that help’s accelerate the data revolution.”

Koduri, 49, joins Intel from AMD, where he most recently served as senior vice president and chief architect of the Radeon Technologies Group. In this role, he was responsible for overseeing all aspects of graphics technologies used in AMD’s APU, discrete GPU, semi-custom and GPU compute products. Prior to AMD, Koduri served as director of graphics architecture at Apple Inc., where he helped establish a leadership graphics sub-system for the Mac product family and led the transition to Retina computer displays.

Koduri will officially start in his new role at Intel in early December.

Go Back To > Enterprise + Business | Home

 

Support Tech ARP!

If you like our work, you can help support our work by visiting our sponsors, participating in the Tech ARP Forums, or even donating to our fund. Any help you can render is greatly appreciated!

GFXChipTweeter Is Now RajaOnTheEdge

Right after Raja Koduri announced that he was leaving AMD, we noticed that his Twitter account was switched from GFXChipTweeter to RajaOnTheEdge. Curiously, GFXChipTweeter is now known as the Fake Raja Koduri.

 

GFXChipTweeter Is Now Fake Raja Koduri

After we posted the news on Raja Koduri’s departure from AMD, we tried to tag him, only to discover that he just switched to a new handle – @Rajaontheedge. We are not sure why he would need to change his Twitter handle since it’s technically not an AMD handle.

Even more curious was the new name of his previous Twitter handle GFXChipTweeter. It was now named Fake Raja Koduri, and sports a picture of AMD’s Ruby with Raja Koduri’s moustache!

The GFXChipTweeter account is a brand new account, following only the new @Rajaontheedge handle.

[adrotate group=”1″]

 

Raja Koduri Is Now RajaOnTheEdge

All of Raja’s previous tweets have been migrated to the new @Rajaontheedge handle. He hasn’t yet posted anything since the switch to this new handle. He last retweet @LisaSu (AMD CEO Dr. Lisa Su) on 13 Septemberthe day he left for his sabbatical.

 

Do I Need To Follow RajaOnTheEdge?

If you had earlier followed GFXChipTweeter, you don’t have to do anything. Twitter has automatically switched your following to RajaOnTheEdge instead. You will no longer be following GFXChipTweeter (Fake Raja Koduri).

If you want to tag Raja Koduri, you just need to tag @Rajaontheedge, instead of @GFXChipTweeter.

We now await his first tweet as RajaOnTheEdge, possibly announcing his move to Intel…

Suggested Reading :Raja Koduri Leaves AMD To Head New Intel CVC Group

Go Back To > Enterprise + Business | Home

 

Support Tech ARP!

If you like our work, you can help support our work by visiting our sponsors, participating in the Tech ARP Forums, or even donating to our fund. Any help you can render is greatly appreciated!

The AMD Radeon Software Crimson ReLive Edition Revealed!

Last week, we were invited to a tech briefing by AMD’s Radeon Technologies Group on the latest evolution of the Radeon Software driver – the Radeon Software Crimson ReLive Edition. Today, we are finally allowed to reveal details of that major driver update. Check it out!

 

The Radeon Software Crimson ReLive Edition Tech Briefing

The tech briefing on the Radeon Software Crimson Edition ReLive Edition was conducted by Terry Makedon, Sasa Marinkovic and Glen Matthews from the RTG team, with Garrath Johnson (RTG Communications Lead for APJ) hosting.

We prepared a special presentation so you can enjoy the same briefing we received. It was a really long tech briefing, because the Radeon Technologies Group not only improved its performance and stability, they also added a ton of new features!

The tech briefing actually ran a whole hour, but we edited it to just under 47 minutes for brevity. The content remain unchanged, so you’re not missing out on anything important.

 

New Features In Radeon Software Crimson ReLive Edition

Radeon ReLive : Capture, stream and share your greatest moments and gaming wins on your computer system with Radeon ReLive. Modify settings quickly, conveniently, and play seamlessly with the easily accessible in-game toolbar. Express yourself in bold new ways with custom scene layouts. Upload your latest highlights and let them be a conversation piece. It’s never been easier to build and grow your online community at anytime, anywhere.

Radeon Chill : A power-saving feature that dynamically regulates frame rate based on your in-game movements. Radeon Chill can improve power efficiency and can lower temperatures for supported products and games when enabled through Radeon Settings.

Radeon WattMan : Added support for AMD Radeon R9 Fury series, R9 390 series, R9 380 series, R9 290 series, R9 285, R9 260 series, R7 360, and R7 260 desktop graphics products.

Radeon Software Installer : New user interface and intuitive Radeon Software Installer that includes options for express install, custom install and clean uninstall. The new installer will also show options for the latest available driver for your system configuration during the install process.

Display Connectivity : New advanced display settings and diagnostics page within Radeon Settings with better detection for HDMI cable issues and fallback for end users experiencing display issues.

AMD FreeSync Technology : Now supports Borderless Fullscreen Mode for applications and gaming with AMD FreeSync technology displays and supported products. Now supports Gradual Refresh Rate Ramp for mobile configurations with AMD FreeSync technology displays and supported products.

Upgrade Advisor : Provides a system requirement evaluation for Steam games in your Radeon Settings library.

[adrotate banner=”4″]

HDR Gaming Support : Experience the benefits of HDR gaming with Radeon Software Crimson ReLive Edition. Support for games with HDR 10 or Dolby Vision capabilities.

VP9 Decode Acceleration : 4K 60Hz GPU-Accelerated Video Streaming enabled on supported Google Chrome web browsers.

Skype Performance Enhancements : Lower CPU usage during Skype calls for select AMD APU Family products.

User Feedback Page : The User Feedback Page enables a direct link for end users to the Radeon Software Team and allows users to provide feedback and vote on upcoming features for Radeon Software.

 

Availability

The new Radeon Software Crimson ReLive Edition begins with version 16.12.1, and is available right now at this link.

 

The Radeon Software Crimson ReLive Edition Slides (Part 1 of 3)

For those who want to study the intricacies of the new Radeon Software Crimson ReLive Edition, here are the 75 slides for your perusal. Enjoy! 😀

Next Page > The Radeon Software Crimson ReLive Edition Slides (Part 2)

 

Support Tech ARP!

If you like our work, you can help support our work by visiting our sponsors, participating in the Tech ARP Forums, or even donating to our fund. Any help you can render is greatly appreciated!

The Radeon Software Crimson ReLive Edition Slides (Part 2 of 3)

Next Page > The Radeon Software Crimson ReLive Edition Slides (Part 3)

[adrotate banner=”5″]

 

Support Tech ARP!

If you like our work, you can help support our work by visiting our sponsors, participating in the Tech ARP Forums, or even donating to our fund. Any help you can render is greatly appreciated!

The Radeon Software Crimson ReLive Edition Slides (Part 3 of 3)

[adrotate banner=”5″]

 

Support Tech ARP!

If you like our work, you can help support our work by visiting our sponsors, participating in the Tech ARP Forums, or even donating to our fund. Any help you can render is greatly appreciated!

The Radeon Technologies Group’s First Year Achievements

On September 9, 2015, AMD spliced off their Radeon graphics team into a separate Radeon Technologies Group. They also promoted Raja Koduri to Senior Vice President and Chief Architect of the new Radeon Technologies Group, reporting directly to AMD President and CEO Dr. Lisa Su.

It has now been a year since Raja Koduri took the helm of the newly-formed Radeon Technologies Group. Chris Hook, Senior Director of Global Marketing and Public Relations, Radeon Technologies Group, gave us a run-down of what the Radeon Technologies Group accomplished in just 12 months.

Then Raja Koduri, Senior Vice President and Chief Architect, Radeon Technologies Group, gave us a 40 minute Q&A session – a rare opportunity as you can imagine. Check out the full Q&A session below!

Now, join us for a quick tour of their achievements in the first year! If you would like to peruse the slides from the presentation, you can check them out here. [adrotate banner=”5″]

 

The First Year Of The Radeon Technologies Group

Right after its formation, the Radeon Technologies Group dove straight into the melee, delivering the Radeon Software Crimson Edition in November 2015, and then launching GPUOpen in December 2015.

 

Then in March 2016, they released their first Vulkan-capable driver. They followed that up with the launch of the AMD Radeon Pro Duo graphics card.

Their efforts culminated in the AMD Polaris launch during Computex 2016.

A month later, they launched the AMD Radeon Pro family, featuring the Radeon Pro WX series and the Radeon Pro SSG.

Finally, AMD announced in August that the AMD FreeSync technology is now available in just over 100 gaming monitors.

Next Page > The Radeon Technologies Group First Anniversary Presentation Slides

 

Support Tech ARP!

If you like our work, you can help support our work by visiting our sponsors, participate in the Tech ARP Forums, or even donate to our fund. Any help you can render is greatly appreciated!

Here are the presentation slides used by Chris Hook, Senior Director of Global Marketing and Public Relations, Radeon Technologies Group, during his presentation :

[adrotate banner=”5″]

 

Support Tech ARP!

If you like our work, you can help support our work by visiting our sponsors, participate in the Tech ARP Forums, or even donate to our fund. Any help you can render is greatly appreciated!

AMD Vulkan API-Enabled Radeon Beta Driver Launched

AMD’s Radeon Technologies Group (RTG) is excited about the imminent release of the ratified Vulkan 1.0 Specification by the Khronos Group. We started this journey in June of 2014 when AMD submitted the XGL proposal based on our work on Mantle. Once accepted by the OpenGL Next working group, AMD helped steward it through committee via our role as spec editors.

With this transition to public availability of the Vulkan 1.0 API specifications, AMD will be releasing a beta version of our Vulkan API-enabled Radeon Software driver. This new driver, in-concert with Radeon graphics hardware, enables PC game developers to remove historical software bottlenecks which will unleash new, rich visual gaming experiences.

 

What Is AMD Vulkan?

As a complement to OpenGL, descended from AMD’s Mantle, and forged by the industry, AMD Vulkan is a powerful low-overhead graphics API that gives software developers deep control over the performance, efficiency, and capabilities of Radeon GPUs and multi-core CPUs.

Compared to OpenGL, AMD Vulkan substantially reduces API overhead, which is background work a GPU or CPU must do to interpret what a game is asking of the hardware. Reducing this overhead gives hardware much more time to spend on delivering meaningful features, performance, and image quality. AMD Vulkan API also exposes GPU hardware features not ordinarily accessible through OpenGL, and uniquely supports Windows 7, Windows 8.1, Windows 10, Android, and Linux.

With the consortium of hardware and software companies that make up the Khronos Group, AMD is looking forward to the delivering the latest and greatest game rendering technologies to millions of users and many operating systems simultaneously:

“The release of the Vulkan 1.0 specification is a huge step forward for developers. The AMD Vulkan API, which was derived from Mantle, will bring the benefits of low-overhead high-performance Graphics API to the benefit of cross-platform and cross-vendor targeted applications,“ said Raja Koduri, Senior Vice President and Chief Architect, Radeon Technologies Group, AMD. “The promotion of open and scalable technologies continues to be the focus at AMD, as a pioneer in the low-overhead API space. As a member of the Khronos Group, AMD is proud to collaborate with hardware and software industry leaders to develop the AMD Vulkan API to ignite the next evolution in PC game development.”

 

Support Tech ARP!

If you like our work, you can help support out work by visiting our sponsors, participate in the Tech ARP Forums, or even donate to our fund. Any help you can render is greatly appreciated!