Tag Archives: HTC Vive Headset

HTC VIVE Cosmos – How To Get Your VR Fix This October!

The HTC VIVE Cosmos is coming soon, offering improved performance and a modular faceplate design that accepts mods for expanded capabilities.

Find out how to get your HTC VIVE Cosmos with some great FREEBIES this October!


The HTC VIVE Cosmos

HTC promises that the VIVE Cosmos (US | UK | MY) will offer a premium VR experience, with a number of upgrades and improvements.

  • A new VIVE tracking system with a simplified setup, and six camera sensors for wide and accurate inside-out tracking,
  • Increased display resolution of 1440 x 1700 pixels per eye,
  • New RGB LCD panels that minimise the screen-door effect
  • A flip-up design that lets you switch between reality and VR in seconds
  • A modular faceplate design that lets you expand its capabilities with mods
  • Integrated on-ear headphones for immersive audio
  • Optional Vive Wireless Adapter for those who don’t like being tethered
Specifications HTC VIVE Cosmos
Display Dual 3.4-inch Displays
– 1440 x 1700 pixels per eye
– 90 Hz refresh rate
– 110 degrees field of view
Audio Stereo on-ear headphones
Integrated microphones
Headset Sensors G-Sensor
IPD Sensor
Controller Sensors G-Sensor
Hall Sensor
Touch Sensor
Ergonomics Flip-Up Visor
Adjustable IPD
Adjustable Headstrap
Connections USB 3.0 Type C
DisplayPort 1.2
Modular Connections Proprietary
Space Requirements Standing / Seated : None
Room Scale : 2 m x 1.5 m minimum


HTC VIVE Cosmos External Tracking Mod

HTC also announced the first mod to support its modular faceplate – the VIVE Cosmos External Tracking Mod.

This mod lets existing VIVE users reuse their Lighthouse base stations for tracking, but using the new VIVE Cosmos instead.

It will support other VIVE peripherals like the VIVE Tracker, and will be available in Q1 2020.


FREE HTC VIVE Cosmos Content

HTC is bundling the VIVE Cosmos (US | UK | MY) with a 12-month VIVEport Infinity subscription, if you pre-order it before 2 October 2019.

This gives you unlimited access to hundreds of VR apps, games and videos like A Fisherman’s Tale, Fujii and Ninja Legends.

HTC also announced the introduction of new titles like Doctor Who: The Edge of Time by Maze Theory, Playstack, and BBC; Eleven Eleven by Syfy; Battlewake by Survios; Gloomy Eyes by Atlas V and 3dar; and Swords of Gargantua by Yomuneco and Gumi; and MLB Home Run Derby by MLB.


HTC VIVE Cosmos Price + Availability

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The HTC VIVE Cosmos is available for pre-order RIGHT NOW at these places :

Every pre-order will come with a FREE 12-month VIVEport Infinity subscription, as well as a FREE copy of the game AEON.

Retail sale of the HTC VIVE Cosmos will start on 3 October 2019 in the United States, and 4 October 2019 in Asia.


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SteamVR Performance Tool Released

The weekend’s tech news has been all about the HTC Vive : we have heard about its $799 price tag, and that pre-orders will start on 2/29. Valve has released the very first VR Performance Test that gives end users a way to figure out: is my system ready for SteamVR?


SteamVR Performance Tool

This app features high quality VR content from the Aperture Science Robot Repair demo, designed specifically for the HTC Vive, though it can be run on any PC and does not require a headset to be connected to the system. It’s available for anyone to download and test their system.

In short: the test employs a technique called dynamic fidelity, which automatically adjusts image quality as required to avoid dropped frames that can break the sense of presence critical to VR experiences. CPU and GPU hardware is then assigned one of three categories (VR Recommended, VR Capable, or VR Not Ready) based on the average fidelity level attained.


Recommended For VR

We’re very pleased to let you know that all our Radeon R9 390 series and Fury series products, including the R9 Nano can achieve the highest attainable status: ‘Recommended for VR’. This performance is a validation of the work AMD has done with Valve and other technology partners to deliver the best VR experiences with our products through the LiquidVR initiative.

Below is a small chart summarizing the results by GPUs with system configuration details, should you need a reference point in running the benchmark yourself.

As you can see and verify for yourself, Radeon R9 products are perfectly positioned to deliver superior VR experiences for the HTC Vive headset– whether you choose the R9 390 or opt for a true enthusiast product like the R9 Fury, AMD Radeons are in a position to deliver a better VR experience than their direct competitors for this headset

[adrotate banner=”4″]We’re especially proud of the Radeon R9 Nano’s performance in this VR test that is unmatched at its mini-ITX form factor. There’s also a wider selection of Radeons currently available that are capable of attaining the ‘Recommended for VR’ status than the competition’s offerings.

What’s more, we’ve worked very closely with Valve to implement one of AMD LiquidVR’s premier features called Affinity multi-GPU into the Aperture Science Robot Repair demo, which this tool is based on . Think of this as CrossFire technology for VR, where the application lets one GPU render for the left eye, and the other for the right eye. Though the work implementing Affinity mGPU into this application is not finished, it’s already showing significant performance uplift over a single GPU.

We’re very excited about the HTC Vive and SteamVR experience. We’re also thrilled to bring exceptional VR capability not only to millions of Radeon users who can rest assured that their GPUs are ready to drive the HTC Vive headset, but also to those thinking about buying one of the above-mentioned cards to power a premium VR-Ready experience.


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If you like our work, you can help support out work by visiting our sponsors, participate in the Tech ARP Forums, or even donate to our fund. Any help you can render is greatly appreciated!