Tag Archives: Gamescom

SYNCED : Off-Planet - Everything On Tencent's PvPvE Game!

SYNCED : Off-Planet – Everything On Tencent’s PvPvE Game!

Tencent just unveiled their first-ever AAA game with real-time ray tracing and Siren digital character technologySYNCED : Off-Planet!

Here is EVERYTHING you need to know about Tencent’s upcoming PvPvE sci-fi game, including its gameplay, CG and trailer videos!

 

SYNCED : Off-Planet

Developed by Tencent NExT Studios, SYNCED : Off-Planet is a brand-new PvPvE franchise that has players fighting each other, while surviving over a thousand Nanos!

Set in a future where humanity’s mechanical and technological evolution went violently wrong, players compete against other survivors of the apocalypse to secure resources for their day-to-day survival, and for a chance to escape planet Earth.

Human settlements now struggle to survive the new dangers of the world, while they try to locate transport shuttles that can take them… off-planet.

Officially unveiled at the NVIDIA Gamescom 2019 showcase, SYNCED : Off-Planet will feature a massive PvPvE gaming experience with up to 48 players, and over a thousand Nanos – corrupted human cyborgs.

 

SYNCED : Off-Planet Gameplay

Every round in SYNCED : Off-Planet lasts 20 minutes, with 16 teams of three players each. There will also be 1,500 Nanos that will be introduced into the map in “AI-driven bursts”.

The goal will be to capture a shuttle leaving Earth, and defend it against other teams and the Nanos, of course.

Here is the first gameplay video Tencent NExT Studios revealed, showing off its ray-traced graphics.

Players will earn XP (Experience Points) after every match, which can be used to upgrade both active and passive skills.

However, a team’s ability to gather resources and eliminate other teams will also be important. Resources can be used to upgrade your equipment, as well as your home base.

You will be able to chat with other players and teams in the Haven, a pre-match area where you can also organise your team, and purchase accessories.

 

SYNCED The Horde To Get Off-Planet!

The name itself is a hint on how it differentiates itself from other battle royale or zombie games

For greater situational awareness of the battlefield, players will have the ability to sync with other players, as well as control groups of Nanos by hacking them.

To hack a horde of Nanos, you will need to find a Nano with a vulnerable node and shoot it out. Then you need to hold down a button (which leaves you defenceless) until the malware activates.

Then every nearby Nano comes under your control, and will automatically attack “unhacked” Nanos and enemy players. You can also send them to a designated spot.

The hack or sync will last a minute, after which the hacked Nanos will fall to the ground… dead.

Because the bodies of dead Nanos will lie where they fall and persist in the game, you can use them to build obstacles. You can literally stack them up to block access.

 

SYNCED : Off-Planet Graphics

This is the first official AAA game by Tencent that will feature NVIDIA RTX real-time ray tracing technology to deliver photo-realistic image quality with ray-traced reflections and shadows.

It will also feature the Siren digital character technology that Epic Games showed off at GDC 2018.

It is based on Cubic Motion’s motion capture technology that uses a live actor to instantaneously create digital facial animation, making the characters look remarkably life-like.

 

SYNCED : Off-Planet Ray Tracing Comparisons

Here are the first official SYNCED : Off-Planet ray tracing screenshots and comparisons!

Lakes, puddles, wet surfaces, shiny surfaces and numerous other objects and game elements will naturally reflect surrounding detail.

And all shadows will feature realistic contact hardening and softening, as you see in the real-world.

 

SYNCED : Off-Planet Price + Availability

According to NExT, SYNCED : Off-Planet will be monetised through micro-transactions, but they haven’t decided whether to charge for the game upfront, or make it free-to-play.

But NExT Creative Director, Clark Jiayang Yang, said, “We’re not going to do pay-to-win for sure. I hate those pay-to-win games. As long as it’s fair for everyone, I think that’s fine.

They are planning to host a closed beta and early access period next year, where player feedback will determine their final monetisation decision.

 

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The Alienware Aurora R9 Legend Gaming Desktop Revealed!

Dell just revealed the Alienware Aurora R9 gaming desktop with the new Legend industrial design at Gamescom 2019. Here is everything we know so far about the Aurora R9!

 

The Alienware Aurora R9 Gaming Desktop

Earlier this year, Alienware introduced their new Legend design in the 2019 Area-51m gaming laptop.

Now, they are introducing the same design to their gaming desktop for the first time – in the Alienware Aurora R9!

Here are some of the Aurora R9’s key features :

  • the Legend industrial design reduces the form factor of this mid-tower desktop
  • the Legend design also allows for higher airflow, reducing temperatures by up to 8%
  • supports up to the 9th Gen Intel Core i9-9900K processor, with liquid cooling
  • supports up to two NVIDIA GeForce RTX 2080 graphics cards in SLI

 

Alienware Aurora R9 Specifications

Specifications Alienware Aurora R9
Operating System Microsoft Windows 10 Home / Pro (64-bit)
Processor Options 9th Gen Intel Core i3-9100
9th Gen Intel Core i5-9400
9th Gen Intel Core i5-9600K
9th Gen Intel Core i7-9700
9th Gen Intel Core i7-9700K
9th Gen Intel Core i9-9900
9th Gen Intel Core i9-9900K
Motherboard Intel Z370 micro ATX motherboard
Memory Options DDR4-2666 (8 GB / 16 GB / 32 GB / 64 GB)
DDR4-2933 (8 GB / 16 GB / 32 GB / 64 GB)
DDR4-3200 (16 GB / 32 GB / 64 GB)
Intel Optane Options 32 GB (16 GB M.2 + 16 GB DDR4-2666)
48 GB (16 GB M.2 + 32 GB DDR4-2666)
Single Storage Options 1TB 7200RPM SATA 6Gb/s
2TB 7200RPM SATA 6Gb/s
256GB NVMe M.2 PCIe SSD
512GB NVMe M.2 PCIe SSD
1TB NVMe M.2 PCIe SSD
2TB NVMe M.2 PCIe SSD
Single Storage Options 128GB M.2 SATA SSD + 1TB 7200RPM SATA 6Gb/s
256GB NVMe M.2 PCIe SSD + 1TB 7200RPM SATA 6Gb/s
512GB NVMe M.2 PCIe SSD + 1TB 7200RPM SATA 6Gb/s
512GB NVMe M.2 PCIe SSD + 2TB 7200RPM SATA 6Gb/s
1TB NVMe M.2 PCIe SSD + 1TB 7200RPM SATA 6Gb/s
1TB NVMe M.2 PCIe SSD + 2TB 7200RPM SATA 6Gb/s
2TB NVMe M.2 PCIe SSD + 2TB 7200RPM SATA 6Gb/s
Optical Drive Options No Optical Drive
Dell External USB DVD/RW
Graphics Options AMD Radeon RX 560X with 4GB GDDR5
NVIDIA GeForce GTX 1650 4GB GDDR5
NVIDIA GeForce GTX 1660 6GB GDDR5
NVIDIA GeForce GTX 1660 Ti 6GB GDDR6
AMD Radeon RX 570X with 8GB GDDR5
NVIDIA GeForce RTX 2060 6GB GDDR6
NVIDIA GeForce RTX 2070 8GB GDDR6
NVIDIA GeForce RTX 2080 8GB GDDR6
NVIDIA GeForce RTX 2080 SUPER 8GB GDDR6
NVIDIA GeForce RTX 2080 Ti 11GB GDDR6
AMD Radeon RX 5700 8GB GDDR6
AMD Radeon RX 5700 XT 8GB GDDR6
Dual AMD Radeon RX 570X with 8GB GDDR5
Dual NVIDIA GeForce RTX 2080 8GB GDDR6 (SLI)
Connectivity Options Killer E2500 Gigabit Ethernet NIC
Qualcomm WiFi 5 DW1810 1×1 802.11ac and Bluetooth 4.2
Qualcomm WiFi 5 DW1820 2×2 802.11ac and Bluetooth 4.2
Killer WiFi 6 AX1650 (2×2) and Bluetooth 5.0
Power Supply Options Alienware 460 Watt Power Supply
Alienware 850 Watt Power Supply
Dimensions Volume : 33.8 L
Max. Height : 481.6 mm
Max. Length : 431.9 mm
Max. Width : 222.8 mm
Max. Weight : 17.8 kg
Colour Options Lunar Light
Dark Side of the Moon

 

Alienware Aurora R9 Price + Availability

Dell has yet to announce the starting price of the Alienware Aurora R9 gaming desktop, but it will be available by the end of September 2019.

 

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The Two Colonels DLC for Metro Exodus Details Confirmed!

4A Games just launched The Two Colonels DLC for Metro Exodus at Gamescom 2019, and it’s now available for purchase!

Here is everything you need to know about this new Metro Exodus DLC, including the game trailer, and the first six screenshots, with and without ray tracing enabled!

 

The Two Colonels DLC for Metro Exodus

Metro Exodus is a first-person shooter game set in the post-apocalyptic wasteland of the former Russian Federation.

Playing Artyom, you have to flee Moscow Metro to the Far East on the locomotive Aurora. Wielding a variety of hand-made weapons, you must battle mutated creatures sand hostile humans along the way.

The Two Colonels DLC takes place in the tunnels of the Novosibirsk Metro, before the arrival of the Aurora crew…

Colonel Miller retraces the steps Colonel Khlebnikov took in his final days, as he made his way back to his son Kirill a year ago, on New Year’s Eve.

You will experience those harrowing days, where the radiation is getting worse and mutant attacks are on the rise. It will reveal the horrors that took place in the doomed station.

The DLC will also add a new weapon – the flamethrower, to help you in your quest!

 

The Two Colonels DLC Game Trailer

4A Games released this game trailer for The Two Colonels DLC at Gamescom 2019.

 

The Two Colonels DLC Ray Tracing Showcase

Metro Exodus already makes use of real-time ray tracing in the form of global illumination.

The Two Colonels DLC will add the ray-traced global illumination with emissive lighting to the game.

In addition, global illumination will also be applied to area lights, point lights and emissive lights.

Here are the first six screenshots from the DLC, with and without ray tracing enabled.

 

The Two Colonels DLC Price + Availability

The Two Colonels DLC is part of a two-story DLC expansion plan, and is available starting 20 August 2019.

The second DLC, Sam’s Story, is slated for release in early 2020. It will follow the adventures of a US Marine trying to make it home from the Moscow embassy, where he was serving when the bombs fell.

You can pre-purchase both DLCs using the Metro Exodus Expansion Pass for $19.99 / ~£16.50 / ~A$29.99 / ~RM 83.50.

The Two Colonels DLS is available separately for $7.99 on the Epic Games Store and Steam.

 

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Minecraft Ray Tracing : Everything You Need To Know!

Microsoft and NVIDIA just announced at Gamescom 2019 that Minecraft will get a FREE real-time ray tracing upgrade!

Here is everything you need to know about the upcoming Minecraft ray tracing upgrade – how it works, the official trailers, and comparisons!

 

Minecraft Gets FREE Ray Tracing Upgrade!

Mojang will soon release a free update for the Windows 10 version of Minecraft, which adds real-time ray tracing support using Microsoft DXR.

Players will get to enjoy photorealistic renders of their worlds, with more realistic shadows, lighting and colours… without resorting to complicated mods.

 

How Ray Tracing Will Work In Minecraft

Working with NVIDIA, Mojang is adding a form of real-time ray tracing called path tracing to Minecraft.

Path tracing simulates the way light travels throughout a scene, and offers a unified lighting model that replaces the different lighting effects that have traditionally been implemented using rasterised or hybrid renderers.

Here are some of the traditional lighting effects that path tracing in Minecraft will replace :

  • Direct lighting from the sun, sky and various light sources, including emissive surfaces such as glowstone and lava
  • Realistic hard and soft shadows depending on the size, shape and distance of the light source
  • Per-pixel emissive lighting
  • Indirect diffuse illumination (diffuse global illumination)
  • Indirect specular illumination (reflections)
  • Transparent materials with reflection, refraction and scattering (stained glass, water, ice)
  • Atmospheric scattering and density (volumetric fog, light shafts, realistic sky)

There is one caveat though – you will need a GeForce RTX graphics card to run Minecraft with real-time ray tracing. Like the new GeForce RTX SUPER cards.

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Minecraft Ray Tracing Comparisons

 

Minecraft Ray Tracing Availability

Mojang and NVIDIA did not give an exact date, only that the ray tracing upgrade will be available in 2020.

However, attendees at the special NVIDIA Gamescon 2019 event will be able to play-test the beta version for themselves, and even capture and share their game play!

 

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NVIDIA Gamescom 2019 : Ray Tracing Trailers + Showcase!

It was a ray tracing galore at Gamescom 2019, where NVIDIA revealed that a whopping NINE new games will feature real-time ray tracing!

Here is everything you need to know about the 9 new or upcoming games that will feature real-time ray tracing, including their trailers and comparisons!

 

NVIDIA @ Gamescom 2019 : Ray Tracing Galore!

Real-time ray tracing was the buzz term at Gamescom 2019, thanks to NVIDIA who revealed a whopping NINE new games that will introduce NVIDIA real-time ray tracing!

 

Gamescom 2019 Ray Tracing Trailer + Showcase Of Minecraft!

Once Mojang releases the Minecraft ray tracing update, players will get to enjoy photorealistic renders of their worlds, with more realistic shadows, lighting and colours… without resorting to complicated mods.

Recommended : Minecraft Ray Tracing : Everything You Need To Know!

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Gamescom 2019 Ray Tracing Trailer + Showcase Of Control

Remedy will be using three NVIDIA real-time ray tracing effects in Control :

  • Ray-Traced Translucent Reflections
  • Ray-Traced Indirect Diffuse Lighting
  • Ray-Traced Contact Shadows

Recommended : Control : What You Need To Game With Ray-Traced Graphics!

Next Page > Gamescom 2019 Trailer + Showcase (SYNCED : Off-Planet | The Two Colonels DLC)

 

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Gamescom 2019 Ray Tracing Trailer + Showcase Of SYNCED : Off-Planet!

Developed by Tencent Next Studios, SYNCED : Off-Planet is a brand-new PvPvE franchise that has players fighting each other, while surviving over a thousand Nano Zombies!

It will use NVIDIA RTX real-time ray tracing technology to deliver photo-realistic image quality with ray-traced reflections and shadows.

Lakes, puddles, wet surfaces, shiny surfaces and numerous other objects and game elements will naturally reflect surrounding detail.

And all shadows will be upgraded with realistic contact hardening and softening, as you see in the real-world.

Recommended : SYNCED : Off-Planet Ray Tracing Trailer + Showcase!

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Gamescom 2019 Ray Tracing Showcase Of The Two Colonels DLC

Metro Exodus already makes use of real-time ray tracing in the form of global illumination.

The Two Colonels DLC will add the ray-traced global illumination with emissive lighting to the game.

In addition, global illumination will also be applied to area lights, point lights and emissive lights.

Recommended : The Two Colonels DLC for Metro Exodus – First Screenshots!

Here are the first six screenshots from the DLC, with and without ray tracing enabled.

Next Page > Gamescom 2019 Trailer + Showcase (Wolfenstein : Youngblood | Bloodlines 2)

 

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Gamescom 2019 Ray Tracing Showcase Of Wolfenstein : Youngblood

Wolfenstein : Youngblood launched without real-time ray tracing support, but that will soon change.

Bethesda Softworks and MachineGames are preparing a major update that will enhance the game with ray-traced reflections and ray-traced ambient occlusion shadowing!

Ray-Traced Reflections

Ray-Traced Reflections will accurately simulate the way light reflects on glossy and metal surfaces by tracing a single bounce of reflection rays across the scene.

Materials affected include smooth, natural mirrors, like windows and water, but also rougher surfaces like brushed metal.

Ambient Occlusion

Ambient Occlusion adds contact shadows where two surfaces or objects meet, and where an object blocks light from reaching another nearby game element.

Without Ambient Occlusion, scenes look flat and unrealistic, and objects appear as if they are floating.

Here are two screenshot comparisons to demonstrate the effect of real-time ray tracing in Wolfenstein : Youngblood!

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Gamescom 2019 Ray Tracing Trailer + Showcase Of Bloodlines 2

Paradox announced their partnership with NVIDIA to introduce real-time ray tracing to Vampire : The Masquerade – Bloodlines 2.

In addition, they will also introduce DLSS, which would allow gamers to use higher resolutions and image quality, while enjoying fast and smooth frame rates.

Recommended : Vampire Bloodlines 2 – First Ray Tracing Trailer + Showcase!

Next Page > Gamescom 2019 Trailer + Showcase (Watch Dogs : Legion | CoD : Modern Warfare | Dying Light 2)

 

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Gamescom 2019 Ray Tracing Trailer + Showcase Of Watch Dogs : Legion

The third instalment of the Watch Dogs franchise, Legion is set in post-Brexit London full of organised crime and pervasive surveillance.

There is no longer a central protagonist. Instead, you can recruit anyone… literally, ANYONE, from the streets and play that character.

At E3, Ubisoft and NVIDIA announced that Watch Dogs : Legion will be utilise real-time ray tracing and other NVIDIA gaming technologies to deliver ultra-realistic visual effects.

Real-time ray-traced reflections will replace cube maps and screen space reflections, allowing windows, water puddles, cars and other reflective surfaces to accurately reflect their surroundings.

Recommended : Watch Dogs : Legion Sneak Peek + Ray Tracing Showcase!

 

Gamescom 2019 Ray Tracing Trailer + Showcase Of Call of Duty : Modern Warfare

In June 2019, Activision and Infinity Ward announced their partnership with NVIDIA to introduce real-time ray tracing, NVIDIA Adaptive Shading, and other NVIDIA gaming technologies in Call of Duty : Modern Warfare.

Recommended : Call of Duty : Modern Warfare Ray Tracing Trailer + Showcase!

 

Gamescom 2019 Ray Tracing Showcase Of Dying Light 2

NVIDIA and Techland declined to reveal much, only that Dying Light 2 will feature real-time ray tracing. They showed off this single screenshot comparison.

 

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Control : What You Need To Game With Ray-Traced Graphics!

Control, the action adventure game, is almost here! But are you ready to play Control with ray-traced graphics?

Here is our guide on ray tracing in Control, and what you need to enjoy it. We will also share with you the first ray-traced Control game trailer and showcase!

 

Control Is Almost Here!

Developed by Remedy Entertainment and published by 505 Games, Control is one of the two games bundled with every NVIDIA RTX Super graphics card.

You play Jesse Faden, the new Director of the Federal Bureau of Control (FBC) – a secret U.S. government agency that studies and contains phenomena which violate the laws of reality.

Set inside the shape-shifting Oldest House, the featureless skyscraper HQ of the FBC in New York, you must battle an otherworldly threat to regain control and prevent the public from learning of the supernatural.

 

The First Ray-Traced Control Gameplay Trailer!

Here is the first ray-traced Control gameplay trailer that Remedy and NVIDIA unveiled at Gamescom 2019!

 

The Ray Tracing Effects In Control

NVIDIA revealed that Remedy will be using three high-fidelity real-time ray tracing effects in Control :

Ray-Traced Translucent Reflections

Control is the first game to feature ray-traced translucent reflections.

Unlike screen space techniques which can only reflect what’s on screen , ray-traced reflections incorporate the entire scene around the character, and can accurately represent objects outside the camera view, or facing away from the camera.

Within the Control game, the reflections bounce off of opaque materials like brushed metal, but more importantly, off of translucent materials like windows so we can see what is behind the glass too.

Ray-Traced Indirect Diffuse Lighting

Indirect diffuse lighting is light bouncing between non-glossy surfaces, which gives the scene a more realistic lighting effect.

Ray-traced indirect diffuse lighting in Control is composed of two parts :

  • For nearby surfaces, Control will trace a ray to evaluate one bounce of real-time (dynamic) diffuse reflection.
  • If no nearby surfaces are found, Control will use the ray information instead to sample pre-computed global illumination information at a more optimal location.

The end result is a more natural lighting feel, with objects that sit better in the scene.

Ray-Traced Contact Shadows

This is a hybrid technique where Control traces shadow rays to add accurate shadowing on any surface that is close to the shadow caster.

This enhances surface and contact details, and fixes problems associated with traditional shadow mapping techniques like aliasing, freckling and disconnected shadows.

Further away from the shadow caster, we blend with traditional rasterized soft shadows using shadow maps.

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Control : Ray Tracing System Requirements

Remedy is recommending the following system requirements if you wish to turn on all three ray tracing features in Control :

CPU : Intel Core i5-7600K / AMD Ryzen 5 1600X, or better
GPU : NVIDIA GeForce RTX 2060, or better
RAM : 16 GB
OS : Windows 10 64-bit

If you wish to turn on all three ray tracing features, with maxed-out graphics, Remedy recommends the following system requirements :

CPU : Intel Core i5-8600K / AMD Ryzen 7 2700X, or better
GPU : NVIDIA GeForce RTX 2080, or better
RAM : 16 GB
OS : Windows 10 64-bit

Control will be released on 27 August 2019, so you will soon be able to enjoy it with ray-traced graphics!

 

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Call of Duty : Modern Warfare Ray Tracing Trailer + Showcase!

Call of Duty : Modern Warfare is coming soon! To slake your thirst for updates on this hotly-anticipated game, here are the first ray tracing game trailer and showcase!

 

Call of Duty : Modern Warfare

Call of Duty : Modern Warfare is the 16th instalment of the Call of Duty series of first-person shooter games.

Slated for released on 25 October 2019, it will feature a modern setting, and the first CoD title to support cross-platform multiplayer capability!

 

Call of Duty : Modern Warfare – First Ray Tracing Trailer!

In June 2019, Activision and Infinity Ward announced their partnership with NVIDIA to introduce real-time ray tracing, NVIDIA Adaptive Shading, and other NVIDIA gaming technologies in Call of Duty : Modern Warfare.

Check out the first ray-traced Modern Warfare gameplay released by Activision and NVIDIA at Gamescom 2019!

 

Call of Duty : Modern Warfare Ray Tracing Showcase

Here are the first official Call of Duty : Modern Warfare ray tracing screenshots and comparisons!

 

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Vampire Bloodlines 2 – First Ray Tracing Trailer + Showcase!

Vampire : The Masquerade – Bloodlines 2 is set for release next year, but we can now share with you the first ray tracing trailer and showcase!

 

Vampire : The Masquerade – Bloodlines 2

Vampire : The Masquerade – Bloodlines 2 is the highly anticipated sequel to the 2004 vampire-themed RPG, that is slated to be released in April 2020.

At Gamescom 2019, Paradox announced their partnership with NVIDIA to introduce real-time ray tracing to Vampire : The Masquerade – Bloodlines 2.

In addition, they will also introduce DLSS, which would allow gamers to use higher resolutions and image quality, while enjoying fast and smooth frame rates.

 

The First Bloodlines 2 Ray Tracing Trailer

This is the first Bloodlines 2 ray tracing trailer, unveiled at Gamescom 2019 by Paradox and NVIDIA.

According to NVIDIA, all suitable surfaces will accurately reflect surrounding detail in real-time. The look of each reflection is determined by the properties of the material on the affected object or surface.

In the case of windows, reflections have full transparency, enabling you to see detail beyond the glass, as well as the reflection itself, as in the real world.

Here’s the extended Bloodlines 2 game trailer, without real-time ray tracing…

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Bloodlines 2 Ray Tracing Showcase

Here are the first official Vampire : The Masquerade – Bloodlines 2 ray tracing screenshots and comparisons!

 

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