AMD unveiled a WHOLE SLEW of new products and technologies at Computex 2021!
Here is a recap of everything AMD announced at Computex 2021!
AMD @ Computex 2021 : Everything They Announced!
On 1 June 2021, AMD kicked off their virtual Computex 2021 press conference, announcing a whole slew of new products and technologies!
Let’s take a look at what AMD announced at Computex 2021!
3rd Gen EPYC Beats Intel Xeon Scalable!
AMD President and CEO Dr. Lisa Su showed how the dual-socket 3rd Gen EPYC 7763 system beat the dual-socket Intel Xeon Platinum 8380 system by 50%!
2P Intel Xeon Platinum 8380 delivered 201,334 Java operations per second
2P AMD EPYC 7763 delivered 301,297 Java operations per second
This is because the EPYC 7763 has far more cores than the Xeon Platinum 8380 – 64 cores versus just 40 cores!
AMD RDNA 2 Coming To Automotive + Mobile!
AMD is working to bring the RDNA 2 gaming architecture to industry leaders in the automotive and mobile segments :
Tesla Model S + Model X
The new infotainment systems in the Tesla Model S and Model X are powered by an AMD Ryzen Embedded APU, with an AMD RDNA 2-based GPU capable of AAA gaming!
Samsung Exynos
The next-generation Samsung Exynos SoC will feature custom AMD RDNA 2-based graphics IP, that will introduce raytracing and variable rate shading capabilities to flagship mobile devices!
AMD Ryzen 5000G Desktop APUs
Dr. Lisa Su also announced that they are introducing two AMD Ryzen 5000G series desktop APUs, that will be available to the DIY market starting 5 August 2021.
AMD Ryzen 7 5700G
The AMD Ryzen 7 5700G has an 8-core, 16-thread processor, with a base clock of 3.8 GHz and a boost clock of 4.6 GHz.
It has 4 GB of L2 cache, and 16 GB of L3 cache; and 8-core integrated Radeon graphics clocked at 2.0 GHz.
This 65 watt desktop APU will have a launch price of US$359.
AMD Ryzen 5 5600G
The AMD Ryzen 5 5600G has an 6-core, 12-thread processor, with a base clock of 3.9 GHz and a boost clock of 4.4 GHz.
It has 3 GB of L2 cache, and 16 GB of L3 cache; and 7-core integrated Radeon graphics clocked at 1.9 GHz.
This 65 watt desktop APU will have a launch price of US$259.
AMD Ryzen PRO 5000 Series Desktop CPUs
While not mentioned in the main Computex 2021 press conference, AMD also launched the Ryzen PRO 5000 series desktop processors based on the Zen 3 core!
You can get the full details in this official AMD deep dive into the Ryzen PRO 5000 series desktop processors!
AMD Radeon RX 6000M Series Mobile Graphics
Scott Herkelman, Vice President & General Manager of AMD Graphics Business Unit, officially announced the introduction of the Radeon RX 6000M series mobile graphics for laptop gaming.
AMD Radeon RX 6800M
Their flagship model has a 2.3 GHz game clock and 12 GB of GDDR6 memory, and is designed to deliver 120 fps gaming at 1440p.
AMD says that it will offer significantly better performance than the competition :
40% to 70% better gaming performance than the GeForce RTX 2070 at 1440p Max Settings.
14% to 40% better gaming performance than the GeForce RTX 3080 while gaming on battery.
AMD Radeon RX 6700M
This model has a 2.3 GHz game clock and 10 GB of GDDR6 memory, and is designed to deliver 100 fps gaming at 1440p.
AMD Radeon RX 6600M
This model has a 2.177 GHz game clock and 8 GB of GDDR6 memory, and is designed to deliver 100 fps gaming at 1080p.
AMD FidelityFX Super Resolution (FSR)
FidelityFX Super Resolution, or FSR for short, is AMD’s spatial upscaling technology that is designed to boost frame rates, while delivering a high-quality gaming experience.
Think of it as AMD’s version of NVIDIA’s DLSS. But while DLSS is proprietary, FidelityFX Super Resolution is open-source, and will be supported on both AMD processors and GPUs as well as NVIDIA GPUs!
More than 10 game developers plan to integrate FSR into their top titles and gamer engines in 2021.
AMD FidelityFX Super Resolution (FSR) will be available starting 22 June 2021.
AMD Advantage Gaming Laptops
Think of AMD Advantage as a marketing programme, based around a “design framework” of premium gaming features.
Amplified Performance : AMD Ryzen processor + AMD Radeon RX 6800M graphics + AMD Radeon Software for gaming at 100 fps at 1080p
Built To Game : NVMe SSD, less than 40°C WASD keyboard temperatures when gaming, >10 hours binge watching on battery
AMD 3D Chiplet Technology
AMD continues to build on their packaging technologies with their new 3D Chiplet technology, developed in collaboration with TSMC.
It enhances their existing chipset architecture with 3D stacking using a hybrid bond approach that provides over 200X the interconnect density of 2D chipsets and more than 15X the density of existing 3D packaging solutions.
This new 3D chiplet technology also consumes less energy than current 3D solutions, and is the most flexible active-on-active silicon stacking technology.
In Computex 2021, Dr. Lisa Su showed off the 3D vertical SRAM cache bonded to an AMD Ryzen 5000 Series processor prototype.
AMD is on-track to begin production on high-end computing products with 3D chiplets by the end of 2021.
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NVIDIA finally released Resizable BAR support, and it is currently limited to RTX 30 series graphics cards only.
Here is what you need to know about Resizable BAR, and how to get your FREE performance boost!
NVIDIA Resizable BAR : What Is It?
Resizable BAR is an optional PCI Express feature, that can deliver a small but free boost in performance for the graphics card.
CPUs are traditionally limited to a 256 MB I/O memory address region for the GPU frame buffer. This of it as an “data dump” for stuff like textures, shaders and geometry.
Since this “data dump” is limited to 256 MB, the CPU can only send texture, shader and geometry data as and when the GPU requires them.
This introduces some latency – delay from when the GPU requires the data, and the CPU send them.
Turning on Resizable BAR or Smart Access Memory greatly expands the size of that data dump, letting the CPU directly access the GPU’s entire frame buffer memory.
Instead of transferring data when requested by the GPU, the CPU processes and stores the data directly in the graphics memory.
Graphics assets can be transferred to graphics memory in full, instead of in pieces. In addition, multiple transfers can occur simultaneously, instead of being queued up.
Do note that Resizable BAR will not increase memory bandwidth.
What it does is let the CPU directly access the entire GPU frame buffer memory, instead of using the usual 256 MB “dump”. That reduces latency because the graphics assets are now accessible by the GPU at all times.
NVIDIA Resizable BAR : Delayed From February 2021!
AMD was first out the door with Resizable BAR in November 2020, launching it as Smart Access Memory.
It gave their Radeon RX 6800 XT graphics card a free performance boost of up to 16% in some games, but no effect in other games.
On 12 January 2021, NVIDIA announced that they will be able to introduce Resizable BAR support in GeForce drivers from Late February 2021 onwards.
They finally released Resizable Bar support on 30 March 2021, through GeForce Game Ready Driver 465.89.
It will be limited to their GeForce RTX 30 series graphics cards and laptops, but will work with both Intel and AMD CPUs.
However, it’s not as simple as just installing GeForce Game Ready Driver 465.89.
The newly announced GeForce RTX 3060 will ship with support for Resizable BAR. However, older GeForce RTX 30 series cards will need to have their VBIOS updated from March 2021 onwards.
The motherboard must also be updated with Resizable BAR support. According to Intel, this will be limited to 11th Gen platforms, and select 10th Gen platforms.
So ironically, Resizable BAR will first work on GeForce RTX 30 series graphics cards paired with AMD Ryzen 5000 processors and AMD 500-series motherboards!
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Find out what AMD Smart Access Memory is all about, and how to turn it on for a FREE BOOST in performance!
Smart Access Memory : PCIe Resizable BAR for AMD!
Smart Access Memory is AMD’s marketing term for their implementation of the PCI Express Resizable BAR (Base Address Registers) capability.
What does that mean exactly?
CPUs are traditionally limited to a 256 MB I/O memory address region for the GPU frame buffer. This of it as an “data dump” for stuff like textures, shaders and geometry.
Since this “data dump” is limited to 256 MB, the CPU can only send texture, shader and geometry data as and when the GPU requires them.
This introduces some latency – delay from when the GPU requires the data, and the CPU send them.
Turning on Resizable BAR or Smart Access Memory greatly expands the size of that data dump, letting the CPU directly access the GPU’s entire frame buffer memory.
Instead of transferring data when requested by the GPU, the CPU processes and stores the data directly in the graphics memory.
Graphics assets can be transferred to graphics memory in full, instead of in pieces. In addition, multiple transfers can occur simultaneously, instead of being queued up.
While this AMD graphic above suggests that Smart Access Memory will widen the memory path (and thus memory bandwidth) between the CPU and GPU, that is not true.
Smart Access Memory / Resizable BAR will not increase memory bandwidth.
What it does is let the CPU directly access the entire GPU frame buffer memory, instead of using the usual 256 MB “dump”. That reduces latency because the graphics assets are now accessible by the GPU at all times.
AMD Smart Access Memory : Performance Gains
According to AMD, enabling Smart Access Memory will give you a small but free boost of 5% to 11% in gaming performance.
You can expect up to 16% better performance in some games, but no effect in certain games. But overall, you get a free boost in performance. There is simply no reason not to enable Smart Access Memory.
1080p Resolution (1920 x 1080)
1440p Resolution (2560 x 1440)
2160p Resolution (3840 x 2160)
AMD Smart Access Memory : Requirements
Since Smart Access Memory is just an AMD implementation of PCI Express Resizable BAR. Therefore, it can be be implemented for all PCI Express 3.0 and PCI Express 4.0 graphics cards and motherboards.
If you have all of those supported components above, and updated your motherboard BIOS, you need to manually enable Smart Access Memory.
Now, the method will vary from motherboard to motherboard, and it probably won’t even be called Smart Access Memory.
Instead, look for variations of Above 4G Decoding, or Resizing BAR, or Resizable BAR, or Re-Size BAR Support.
AMD Generic Method
AMD has provided these generic steps to enable Smart Access Memory :
Enter the System BIOS by press <DEL> or <F12> during the system startup.
Navigate to the Advanced Settings or Advanced menu.
Enable “Above 4G Decoding” and “Re-Size BAR Support“.
Save the changes and restart the computer.
Step-by-Step Method For ASUS Crosshair VIII Hero
In our guide, we are using the ASUS CROSSHAIR VIII Hero (AMD X570) motherboard, as an example :
First you will need to turn off CSM (Compatibility Support Module), or make sure it’s disabled.Go to the Boot menu and look for a CSM / Compatibility Support Module option.
Set CSM (Compatibility Support Module) to Disabled.
Go to the Advanced menu and look for the PCI Subsystem. In other motherboards, look for PCIe / PCI Express configuration options.
Enable Above 4G Decoding.
This will give you access to the Re-Size BAR Support option. Set it to Auto.
Now go to the Exit menu, and select Save Changes & Reset.
It will ask you to confirm the changes. Just verify both, and click OK.
CSM is disabled by default for the ASUS, ASRock and MSI motherboards. However, it is enabled by default in the GIGABYTE AORUS X570 Master.
If you installed Windows without first turning CSM off, it will be configured as non-UEFI. It will NOT boot if you enable Resizable BAR Support (Smart Access Memory).
You will need to reinstall Windows with CSM support disabled.
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Smart Access Memory : How Does It Boost Ryzen 3000 Performance?
Smart Access Memory is AMD’s marketing term for their implementation of the PCI Express Resizable BAR (Base Address Registers) capability.
What does that mean exactly?
CPUs are traditionally limited to a 256 MB I/O memory address region for the GPU frame buffer. This of it as an “data dump” for stuff like textures, shaders and geometry.
Since this “data dump” is limited to 256 MB, the CPU can only send texture, shader and geometry data as and when the GPU requires them.
This introduces some latency – delay from when the GPU requires the data, and the CPU send them.
Turning on Resizable BAR or Smart Access Memory greatly expands the size of that data dump, letting the CPU directly access the GPU’s entire frame buffer memory.
Instead of transferring data when requested by the GPU, the CPU processes and stores the data directly in the graphics memory.
Graphics assets can be transferred to graphics memory in full, instead of in pieces. In addition, multiple transfers can occur simultaneously, instead of being queued up.
While this AMD graphic above suggests that Smart Access Memory will widen the memory path (and thus memory bandwidth) between the CPU and GPU, that is not true.
Smart Access Memory / Resizable BAR will not increase memory bandwidth.
What it does is let the CPU directly access the entire GPU frame buffer memory, instead of using the usual 256 MB “dump”. That reduces latency because the graphics assets are now accessible by the GPU at all times.
Smart Access Memory For Ryzen 3000 : Requirements
This is what you currently require to enable AMD Smart Access Memory for Ryzen 3000 desktop processors :
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The AMD Radeon RX 6700 XT is here, and it only costs $479… if you can find one!
Here is what you need to know about the new 1440p gaming card from AMD!
AMD Radeon RX 6700 XT : Official Launch Briefing!
AMD is targeting the Radeon RX 6700 XT at 1440p gamers, with its 40 enhanced Compute Units and 12 GB GDDR6 memory.
Let’s start with the official launch briefing by Scott Herkelman, Corporate Vice President & General Manager at the AMD Graphics Business Unit.
AMD Radeon RX 6700 XT : Key Features
The AMD Radeon RX 6000 series graphics cards are built on the new RDNA 2 architecture, which features an enhanced Compute Unit, a new visual pipeline with Ray Accelerators, and the new AMD Infinity Cache.
The Ryzen 5000 processor is given greater access to its GDDR6 graphics memory, providing up to 13% better performance when combined with the new Rage Mode one-click overclocking setting.
They will support the next-generation games with greater realism through DirectX Raytracing (DXR) and Variable Rate Shading.
New Ray Accelerator
Every RDNA 2 computer unit has a new fixed-function Ray Accelerator engine to deliver real-time lighting, shadow and refection realism through DirectX Raytracing (DXR).
It can be paired with AMD FidelityFX to enable hybrid rendering, offering a combination of rasterised and ray-traced effects for a blend of better image quality and higher performance.
Variable Rate Shading (VRS)
Variable Rate Shading dynamically reduces the shading rate for areas of the frame that do not require a high level of visual quality, improving performance at little to no perceptible loss in image quality.
Microsoft DirectStorage Support
They will support the future DirectStorage API for faster load times, and high-quality textures.
AMD Radeon RX 6700 XT : Specifications
The AMD Radeon RX 6700 XT headlines the Radeon RX 6000 series :
Here is a table comparing their key specifications :
Specifications
RX
6900 XT
RX
6800 XT
RX
6800
RX 6700
XT
Transistors
26.8 billion
NA
Fab Process
7 nm
TGP
300 W
250 W
230 W
Compute Units
80
72
60
40
Ray Accelerators
80
72
60
40
Stream Processors
5120
4608
3840
2560
Game Clock
2015 MHz
2015 MHz
1815 MHz
2424 MHz
Boost Clock
2250 MHz
2250 MHz
2105 MHz
2581 MHz
TFLOPS
23.04
20.74
16.17
13.21
TMUs
320
288
240
192
Max. Texture Rate
720 GT/s
648 GT/s
505 GT/s
495 GT/s
ROPs
128
96
64
Max. Pixel Rate
288 GP/s
202 GP/s
165 GP/s
Infinity Cache
128 MB
Graphics
Memory
16 GB GDDR6
12 GB GDDR6
Bus Width
256-bit
192-bit
Bandwidth
512 GB/s
384 GB/s
PCIe Interface
PCIe 4.0 x16
PCIe Power
2 x 8-pin
AMD Radeon RX 6700 XT : Performance
AMD shared these performance charts to demonstrate its gaming performance at the 1440p resolution, beating the NVIDIA GeForce RTX 3060 Ti.
AMD Radeon RX 6700 XT : Price + Availability
At launch, the AMD Radeon RX 6700 XT has a SEP (Suggested E-tail Price) of US$479, which is approximately £343 / A$614 / S$638 / RM1,940.
The AMD Radeon RX 6700 XT will be available from AMD board partners like ASRock, ASUS, GIGABYTE, MSI, PowerColor, Sapphire and XFX starting 18 March 2021.
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If you like our work, you can help support us by visiting our sponsors, participating in the Tech ARP Forums, or even donating to our fund. Any help you can render is greatly appreciated!
NVIDIA just announced that they will introduce Resizable BAR support at the end of February 2021!
Find out what Resizable BAR is all about, and why it matters!
Resizable BAR : What Is It?
Resizable BAR is an optional PCI Express feature, that can deliver a small but free boost in performance for the graphics card.
CPUs are traditionally limited to a 256 MB I/O memory address region for the GPU frame buffer. The CPU can only transfer data like textures, shaders and geometry to the GPU through that small 256 MB “window”.
Turning on Resizable BAR expands that small access window, letting the CPU directly access the GPU’s entire frame buffer memory.
Those graphics assets can thus be sent in full, instead of in pieces. In addition, multiple transfers can occur simultaneously, instead of being queued up.
NVIDIA To Introduce Resizable BAR In February 2021!
AMD was first out the door with Resizable BAR in November 2020, launching it as Smart Access Memory.
It gave their Radeon RX 6800 XT graphics card a free performance boost of up to 16% in some games, but no effect in other games.
On 12 January 2021, NVIDIA announced that they will be able to introduce Resizable BAR support in GeForce drivers from Late February 2021 onwards.
It will be limited to their GeForce RTX 30 series graphics cards and laptops, but will work with both Intel and AMD CPUs.
The newly announced GeForce RTX 3060 will ship with support for Resizable BAR. However, older GeForce RTX 30 series cards will need to have their VBIOS updated from March 2021 onwards.
The motherboard must also be updated with Resizable BAR support. According to Intel, this will be limited to 11th Gen platforms, and select 10th Gen platforms.
So ironically, Resizable BAR will first work on GeForce RTX 30 series graphics cards paired with AMD Ryzen 5000 processors and AMD 500-series motherboards!
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AMD partnered with The Pixelary to create a series of awesome 3D rendered images of the Mercedes-AMG F1 W11 EQ Performance car.
Watch how they managed to cut the rendering time by half using Radeon ProRender 2.0, and get those high-resolution desktop wallpapers!
Watch AMD Radeon ProRender 2.0 Render Mercedes-AMG F1 Car!
The 2020 Abu Dhabi Grand Prix marked the end of the 2020 Formula One season, and the first year of the AMD partnership with the Mercedes-AMG Petronas Formula One Team.
To showcase that relationship, AMD worked with the team, and The Pixelary to create a series of 3D renders of the Mercedes-AMG F1 W11 EQ Performance car.
When the new Radeon ProRender 2.0 was released, they rendered them again using the new Radeon RX 6900 XT, and discovered that it cut their rendering time by half!
Mike Pan of The Pixelary explained how much faster the new combination proved to be :
In some tests performed by AMD, when using the “Full” Radeon ProRender 2.0 render quality mode with the AMD Radeon RX 6900 XT graphics card that supports hardware ray tracing, the image above rendered in 516 sec, compared to 1065 sec when rendered with the AMD Radeon VII graphics card that does not support hardware ray tracing.
That is up to a 2.1x reduction in render time [3], which is quite an improvement! On top of that, Radeon ProRender 2.0 also has improved multi-GPU scaling so if we were able to render the same image with two Radeon RX 6900 XT’s, the render times would improve even more.
FREE Mercedes-AMG F1 W11 EQ Performance Wallpapers From AMD!
AMD and The Pixelary also made available these incredible photorealistic images of the Mercedes-AMG F1 W11 EQ Performance as high-resolution wallpapers for FREE!
Every download comes with the wallpaper in six different resolutions :
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Quake 2 RTX now supports Vulkan Ray Tracing, which means it will also work on AMD graphics cards! Here are the details!
Quake 2 RTX : What Is It?
Initially released in June 2019, Quake II RTX revamps the classic first-person shooter game with ray-traced lighting, shadows and reflections.
In addition to the ray tracing effects, NVIDIA also introduced new path-traced visual effects, improved texturing and dozens of other changes and improvements.
Quake 2 RTX Now Supports Vulkan Ray Tracing!
Quake 2 RTX originally supported only NVIDIA RTX cards, but the newly-released version 1.4.0 adds support for the new Vulkan Ray Tracing API.
Quake 2 RTX 1.4.0 will dynamically between the pre-existing NVIDIA VKRay and the new Khronos Vulkan ray tracing extension, making it the world’s first cross-vendor ray tracing Vulkan game!
This means it can now run on any GPU that supports the “VK_KHR_ray_tracing_pipeline” extension, including the recently-launched AMD Radeon RX 6000 series graphics cards.
The Quake 2 RTX 1.4.0 also adds temporal upscaling, TAAU, for improved image quality at lower resolution scales.
Quake 2 RTX : Vulkan Ray Tracing Requirements
To try out its new Vulkan Ray Tracing capability, this is what you require :
Download and install Quake 2 RTX 1.4.0 or newer
AMD – Requires Radeon RX 6000 series, or future RDNA 2, cards. – Upgrade to Radeon Software Adrenalin 2020 Edition 20.11.2 Beta or newer
NVIDIA
– Requires GeForce RTX / Quadro RTX graphics cards.
– Upgrade to Game Ready Driver 460.89 (Windows) or 460.27.04 (Linux), or newer
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AMD claims that the Radeon RX 6900 XT is the ultimate 4K graphics card, thanks to its new RDNA 2 architecture with 80 enhanced Compute Units and 16 GB GDDR6 memory.
Let’s start with the official tech briefing and Q&A session with Nish Neelalojanan, Senior Manager of Gaming Product Management at the AMD Radeon Technologies Group.
AMD Radeon RX 6900 XT : Key Features
The AMD Radeon RX 6000 series graphics cards are built on the new RDNA 2 architecture, which features an enhanced Compute Unit, a new visual pipeline with Ray Accelerators, and the new AMD Infinity Cache.
The Ryzen 5000 processor is given greater access to its GDDR6 graphics memory, providing up to 13% better performance when combined with the new Rage Mode one-click overclocking setting.
They will support the next-generation games with greater realism through DirectX Raytracing (DXR) and Variable Rate Shading.
New Ray Accelerator
Every RDNA 2 computer unit has a new fixed-function Ray Accelerator engine to deliver real-time lighting, shadow and refection realism through DirectX Raytracing (DXR).
It can be paired with AMD FidelityFX to enable hybrid rendering, offering a combination of rasterised and ray-traced effects for a blend of better image quality and higher performance.
Variable Rate Shading (VRS)
Variable Rate Shading dynamically reduces the shading rate for areas of the frame that do not require a high level of visual quality, improving performance at little to no perceptible loss in image quality.
Microsoft DirectStorage Support
They will support the future DirectStorage API for faster load times, and high-quality textures.
AMD Radeon RX 6900 XT : Specifications
The AMD Radeon RX 6900 XT headlines the Radeon RX 6000 series :
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Find out what AMD Smart Access Memory is all about, and how much of a performance effect it really has on the Radeon RX 6800 XT graphics card!
RX 6800 XT Smart Access Memory : How Does It Improve Performance?
Smart Access Memory is really a marketing term for AMD’s implementation of the PCI Express Resizable BAR (Base Address Registers) capability.
CPUs are traditionally limited to a 256 MB I/O memory address “window” for the GPU frame buffer.
Turning on Resizable BAR or Smart Access Memory removes that small access window, letting the CPU directly access the Radeon RX 6800 XT‘s graphics memory.
While the AMD graphics above suggest that Smart Access Memory will widen the memory path, and thus memory bandwidth, between the CPU and GPU, that’s not true.
It does not increase memory bandwidth. Instead, it speeds up CPU to GPU communications, by letting the CPU directly access more of GPU memory, instead of using the usual 256 MB “window”.
If you like our work, you can help support us by visiting our sponsors, participating in the Tech ARP Forums, or even donating to our fund. Any help you can render is greatly appreciated!
If you like our work, you can help support us by visiting our sponsors, participating in the Tech ARP Forums, or even donating to our fund. Any help you can render is greatly appreciated!
Sadly, it has now been confirmed that Cyberpunk 2077 will NOT support ray tracing on AMD RDNA 2 graphics cards when it launches… 😥
Cyberpunk 2077 Ray Tracing on AMD Cards : Yes? No? Maybe?
Back in October 2020, CD PROJEKT RED art director Jakup Knapik confirmed, in a PC Gamer interview, that only NVIDIA GeForce cards will support ray tracing at launch.
However, CD PROJEKT RED lead PR manager Radek Adam Grabowski, later clarified that Cyberpunk 2077 ray tracing is based on DirectX Raytracing (DXR).
“CP2077’s implementation of ray tracing is based on fully standard DirectX Raytracing (DXR)”
Even NVIDIA’s Brian Burke noted that Cyberpunk 2077 uses the industry-standard DirectX Raytracing API :
“Cyberpunk 2077 uses the industry standard DirectX Ray Tracing API. It will work on any DXR-compatible GPU. Nothing related to Cyberpunk 2077 ray tracing is proprietary to NVIDIA”
Cyberpunk 2077 : Ray Tracing NOT Available For AMD Cards At Launch!
While they listed the new Radeon RX 6800 XT, it was for Cyberpunk 2077 without ray tracing. It was not mentioned in the “ray tracing enabled” section.
CD PROJEKT RED later confirmed that AMD Radeon RX 6000 series cards, which are based on the new RDNA 2 architecture, will NOT support ray tracing on Cyberpunk 2077 when it launches on 10 December 2020.
“We are working together with AMD to integrate ray tracing options for their graphics cards as quickly as possible,” CD PROJEKT RED wrote. “However, this will not be the case when the game launches.”
As Cyberpunk 2077 uses the industry-standard DirectX Raytracing (DXR) API, gamers are wondering – why isn’t it being implemented for AMD RDNA 2 cards?
Technically, they should be able to support ray tracing through the DXR API without any special modification in the. game.
Rumours have it that ray tracing for AMD RDNA 2 cards will be introduced via a patch in 2021.
Is it possible that CD PROJEKT RED worked out a deal with NVIDIA to reserve ray tracing support for GeForce cards for the first few months? 🤔
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The success of the AMD Radeon RX 6000 series graphics cards is entirely due to the new RDNA 2 architecture.
Take a look at what’s new in the AMD RDNA 2 architecture!
AMD RDNA 2 Architecture : Tech Highlights!
The AMD Radeon RX 6000 series graphics cards are built on the new AMD RDNA 2 architecture, which features an enhanced Compute Unit, a new visual pipeline with Ray Accelerators, and the new AMD Infinity Cache.
AMD Infinity Cache
The AMD Infinity Cache is a new and very large 128 MB data cache. Think of it as an L3 cache for the GPU.
AMD added it to dramatically increase memory bandwidth, which reducing memory latency and power consumption.
They claim it delivers up to 3.25X the bandwidth of the 256-bit GDDR6 memory, and up to 2.4X more effective bandwidth per watt.
RDNA 2 introduces a new Ray Accelerator – one for each Compute Unit.
The Ray Accelerator is a fixed-function ray tracing acceleration engine to deliver real-time lighting, shadow and reflection realism through DirectX Raytracing (DXR).
It will calculate the intersections of the rays with the scene geometry as represented in a Bounding Volume Hierarchy, sort them, and return the information to the shaders for further scene traversal or result shading.
Each Ray Accelerator can calculate up to 4 rays per box intersections or 1 ray per triangle intersection per clock cycle.
Variable Rate Shading
Variable rate shading allows the GPU to better use its limited processing capability by focusing on the most important parts of the frame.
AMD RDNA 2 has variable rate shading built throughout the entire pixel pipeline, with 1 x 1, 2 x 1, 1 x 2 and 2x 2 shading rates.
RDNA 2 also allows for very fine granularity – a different shading rate can to be selected for every 8 x 8 pixels region.
Hardware Decoding + Encoding
RDNA. 2 also introduces support for hardware 8K and AV1 decoding, allowing you to stream and watch video with virtually no performance impact.
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DirectX 12 Ultimate – offering support for the next-generation games with DirectX Raytracing and Variable Rate Shading.
New Ray Accelerator – delivers real-time lighting, shadow and reflection realism through DirectX Raytracing.
Variable Rate Sharing (VRS) – dynamically reduces shading rate for better performance at little to no loss in image quality.
DirectStorage Support – delivers faster load times and high-quality textures in the future.
AMD Radeon RX 6800 XT : Price + Availability
The AMD Radeon RX 6800 XT has a RRP of US$649, and will be available for sale starting 18 November 2020.
Custom boards will be available from brands like ASRock, ASUS, Gigabyte starting in November 2020.
AMD Radeon RX 6800 XT : Specifications
This table summarises how the RX 6800 XT compares against the RX 6900 XT and the RX 6800.
Specifications
Radeon RX
6900 XT
Radeon RX 6800 XT
Radeon RX
6800
Transistors
26.8 billion
Fab Process
7 nm
Die Size
519 mm²
Total Graphics Power
300 W
250 W
Compute Units
80
72
60
Ray Accelerators
80
72
60
Stream Processors
5120
4608
3840
Game Clock
2015 MHz
2015 MHz
1815 MHz
Boost Clock
2250 MHz
2250 MHz
2105 MHz
TFLOPS
23.04
20.74
16.17
TMUs
320
288
240
Max. Texture Rate
720 GT/s
648 GT/s
505 GT/s
ROPs
128
96
Max. Pixel Rate
288 GP/s
202 GP/s
Infinity Cache
128 MB
Graphics Memory
16 GB GDDR6 (16 Gbps)
Bus Width
256-bit
Bandwidth
512 GB/s
PCIe Interface
PCIe 4.0 x16
Unboxing The AMD Radeon RX 6800 XT!
The AMD Radeon RX 6800 XT comes in a large and heavy cardboard box. Very heavy duty, with thick foam packaging.
AMD Radeon RX 6800 XT : Hands-On Experience!
Let’s take a closer look at the AMD Radeon RX 6800 XT in our hands-on video, and pictures.
Be careful when you handle it, because it is a rather bulky and heavy card.
That’s partly because it comes with a large (and heavy) 2.5-slot cooler with triple axial fans.
The AMD Radeon RX 6800 XT is kept cool by a really thick heatsink, covered by a shroud with triple axial fans.
Part of the reason why it’s so heavy – it has a full-length die-cast aluminium backplate at the back.
Here you can see its thick heatsink, and how its cooler is designed to suck in air from the front of the card, and exhaust the hot air from the top and the bottom of the card.
It has four display connectors. From left to right : one USB Type C port, two DisplayPort 1.4 ports, and one HDMI 2.1 port.
The card uses up to 300 watts of power, and comes with two 8-pin PCI Express power connectors.
It should work with two 6-pin power cables though – both 8-pin and 6-pin cables deliver 150 watts.
AMD Radeon RX 6800 XT supports PCI Express 4.0, which offers double the bandwidth of PCI Express 3.0.
However, that requires you to use a PCI Express 4.0 motherboard, like the recommended AMD X570 motherboards.
But do not fret if you are on the Intel platform. It is backward-compatible with PCI Express 3.0, and will work just fine with PCIe 3.0 motherboards.
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AMD Radeon RX 6800 XT : Benchmarking Notes
In this review, we will take a look at its gaming performance (with and without Smart Access Memory), and compare it to seven other graphics cards :
Our testbed pairs the AMD Ryzen 9 5950X processor with the ASUS CROSSHAIR VIII Hero (AMD X570) motherboard, with 32 GB of DDR4 memory.
Take a look at the Radeon RX 6800 XT in action, and listen to how quiet it sounds… even when it revs up during the strenuous part of the test!
AMD Radeon RX 6800 XT : Peak Exhaust Temperature
We recorded the peak exhaust temperatures of those cards, to see how much heat they throw out. Take a look…
Note that these are not the recorded temperatures, but how much hotter the exhaust air is above ambient temperature.
Rated for 300 watts, AMD Radeon RX 6800 XT is definitely a hot card, blowing out really hot air like a hairdryer. The good news is – its triple axial fans are quiet even during the most strenuous tests.
But please make sure your case is well-ventilated, as the hot air is expelled from the top and bottom of the card, and will recirculate within the case.
It will get really, REALLY hot inside the chassis if you don’t ventilate well!
AMD Radeon RX 6800 XT Performance : 3DMark
We used 3DMark’s Time Spy and Time Spy Extreme synthetic benchmarks, which offers a great approximation of gaming performance in general.
The Time Spy and Time Spy Extreme benchmarks support DirectX 12, and the latest features like asynchronous compute, and multi-threading support.
Time Spy – 2560 x 1440
Look at that! The AMD Radeon RX 6800 XT was about 52% faster than the RTX 2080 SUPER, and 73% faster than the RTX 2070 SUPER!
In the overall gaming score, the AMD Radeon RX 6800 XT ends up about 42% faster than the RTX 2080 SUPER, and 58% faster than the RTX 2070 SUPER. Very impressive!
Time Spy Extreme – 3840 x 2160
At the higher 4K resolution, the AMD Radeon RX 6800 XT did even better – it was about 56% faster than the RTX 2080 SUPER, and 77% faster than the RTX 2070 SUPER!
In the overall score, the AMD Radeon RX 6800 XT was about 48% faster than the RTX 2080 SUPER, and 65% faster than the RTX 2070 SUPER!
Port Royal (Ray Tracing)
Nice! The AMD Radeon RX 6800 XT was about 29% faster than the RTX 2080 SUPER, and 49% faster than the RTX 2070 SUPER in ray tracing!
DirectX Raytracing Test
We ran the standalone DirectX Raytracing test too, and it confirmed that the AMD Radeon RX 6800 XT was about 22% faster than the RTX 2080 SUPER, and 47% faster than the RTX 2070 SUPER in ray tracing!
PCI Express Bandwidth
The AMD cards all support PCI Express 4.0, which gives them an edge over the NVIDIA cards.
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AMD Radeon RX 6800 XT Performance : F1 2019
F1 2019 is a racing game by Codemasters, released on 28 June 2019.
We tested it on three resolutions at the Ultra High settings :
1080p : 1920 x 1080
1440p : 2560 x 1440
2160p : 3840 x 2160
1080p Gaming Resolution
Very impressive! The AMD Radeon RX 6800 XT was about 48% faster than the RTX 2080 SUPER, and 53% faster than the RX 5700 XT!
At the higher 1440p resolution, the AMD Radeon RX 6800 XT was 49% faster than the RTX 2080 SUPER, 75% faster than the RTX 2070 SUPER, and 85% faster than the RX 5700 XT.
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AMD Radeon RX 6800 XT Performance : Dirt 5
Dirt 5 is a brand new off-road racing game by Codemasters, released on 6 November 2020.
We tested it on three resolutions using the Ultra High settings :
1080p : 1920 x 1080
1440p : 2560 x 1440
2160p : 3840 x 2160
Note : This game appears to be highly-optimised for AMD graphics cards.
At this higher resolution, the AMD Radeon RX 6800 XT was 64% faster than the RTX 2080 SUPER, 73% faster than the RX 5700 XT, and 87% faster than the RTX 2070 SUPER.
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AMD Radeon RX 6800 XT Performance : Star Control : Origins
Star Control : Origins is a procedurally-generated action adventure game, released on 20 September 2018.
We tested it on three resolutions using the Great Graphics settings :
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AMD Radeon RX 6800 XT : Our Verdict + Award!
The new RDNA 2 architecture delivered what AMD promised – a serious threat to NVIDIA’s dominance in gaming performance.
The AMD Radeon RX 6800 XT is an impressive piece of work, offering seriously good gaming performance, with really competitive ray tracing performance.
Pundits may have been worried about its relatively narrow 256-bit memory bus, but the new Infinity Cache appears to have solved that problem.
The proof is in the pudding, as they say… and our benchmarks have shown that the AMD Radeon RX 6800 XT is a leap forward in gaming performance!
Here is a quick summary of its gaming performance over the last-generation Radeon RX 5700 XT.
As you can see, we are talking about a completely new level of gaming performance. Significant enough that it’s worth upgrading from the last-generation cards, never mind older cards!
But we do have to caution you about one thing – its considerable heat output. With a board power of 300 watts, the AMD Radeon RX 6800 XT produces A LOT of heat.
Fortunately, the triple axial fans are more than capable of keeping it cool… while remaining very quiet.
However, the heat it produces may interfere with CPU performance, if you are pairing it with powerful but hot 16-core AMD Ryzen 9 5950X processor.
If you do not ensure that there is adequate ventilation inside the case, the heat build-up could result in thermal throttling of the CPU and/or graphics card.
That issue aside, we would like to applaud AMD for a job well done! The AMD Radeon RX 6800 XT is an awesome graphics card, and it deserves no less than our Editor’s Choice Award!
AMD Radeon RX 6800 XT : Price + Availability
The AMD Radeon RX 6800 XT has a RRP of US$649, and will be available for sale starting 18 November 2020.
Custom boards will be available from brands like ASRock, ASUS, Gigabyte starting in November 2020.
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We have been playing around with the AMD Radeon RX 6800 XT and here is our preview of the first RDNA 2 graphics card!
Take a look at our unboxing and hands-on videos, as well as the Radeon RX 6800 XT in action!
AMD Radeon RX 6800 XT : A Quick Primer!
The AMD Radeon RX 6800 XT is one of three Radeon RX 6000 series graphics cards. Based on the new AMD RDNA 2 architecture, they offer these key features :
AMD Infinity Cache – a large 128 MB data cache that dramatically reduces memory latency and power consumption.
AMD Smart Access Memory – offers the Ryzen 5000 series processor greater access to its GDDR6 graphics memory for better gaming performance.
DirectX 12 Ultimate – offering support for the next-generation games with DirectX Raytracing and Variable Rate Shading.
New Ray Accelerator – delivers real-time lighting, shadow and reflection realism through DirectX Raytracing.
Variable Rate Sharing (VRS) – dynamically reduces shading rate for better performance at little to no loss in image quality.
DirectStorage Support – delivers faster load times and high-quality textures in the future.
AMD Radeon RX 6800 XT : Price + Availability
The AMD Radeon RX 6800 XT has a RRP of US$649, and will be available for sale starting 18 November 2020.
Custom boards will be available from brands like ASRock, ASUS, Gigabyte starting in November 2020.
AMD Radeon RX 6800 XT : Specifications
This table summarises how the RX 6800 XT compares against the RX 6900 XT and the RX 6800.
Specifications
Radeon RX
6900 XT
Radeon RX 6800 XT
Radeon RX
6800
Transistors
26.8 billion
Fab Process
7 nm
Die Size
519 mm²
Total Graphics Power
300 W
250 W
Compute Units
80
72
60
Ray Accelerators
80
72
60
Stream Processors
5120
4608
3840
Game Clock
2015 MHz
2015 MHz
1815 MHz
Boost Clock
2250 MHz
2250 MHz
2105 MHz
TFLOPS
23.04
20.74
16.17
TMUs
320
288
240
Max. Texture Rate
720 GT/s
648 GT/s
505 GT/s
ROPs
128
96
Max. Pixel Rate
288 GP/s
202 GP/s
Infinity Cache
128 MB
Graphics Memory
16 GB GDDR6 (16 Gbps)
Bus Width
256-bit
Bandwidth
512 GB/s
PCIe Interface
PCIe 4.0 x16
Unboxing The AMD Radeon RX 6800 XT!
The AMD Radeon RX 6800 XT comes in a large and heavy cardboard box. Very heavy duty, with thick foam packaging.
If you like our work, you can help support us by visiting our sponsors, participating in the Tech ARP Forums, or even donating to our fund. Any help you can render is greatly appreciated!
AMD Radeon RX 6800 XT : Hands-On Experience!
The AMD Radeon RX 6800 XT is a rather bulky and heavy card, because it comes with a large 2.5-slot cooler with triple axial fans.
Take a closer look at it in our hands-on video, followed by pictures of the card.
It features a die-cast aluminium backplate at the back.
Here you can see its thick heatsink, and how its cooler is designed to suck in air from the front of the card, and exhaust the hot air from the top and the bottom of the card.
It has four display connectors. From left to right : one USB Type C port, two DisplayPort 1.4 ports, and one HDMI 2.1 port.
The card uses up to 300 watts of power, and comes with two 8-pin PCI Express power connectors.
It should work with two 6-pin power cables though – both 8-pin and 6-pin cables deliver 150 watts.
AMD Radeon RX 6800 XT supports PCI Express 4.0, which offers double the bandwidth of PCI Express 3.0.
However, that requires you to use a PCI Express 4.0 motherboard, like the recommended AMD X570 motherboards.
But do not fret if you are on the Intel platform. It is backward-compatible with PCI Express 3.0, and will work just fine with PCIe 3.0 motherboards.
AMD Radeon RX 6800 XT : In Action!
Our testbed pairs the AMD Ryzen 9 5950X processor with the ASUS CROSSHAIR VIII Hero (AMD X570) motherboard, with 32 GB of DDR4 memory.
Our benchmark results will be released tomorrow, but in the meantime, you can take a look at the Radeon RX 6800 XT in action, running 3DMark Time Spy Extreme.
Be sure to come back and check our comprehensive review tomorrow, with benchmark results!
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Infinity Cache is a brand new feature being introduced in the new Radeon RX 6000 Series graphics cards.
Find out what Infinity Cache does, and how much of an effect it has on gaming performance!
AMD Infinity Cache : Part Of RDNA2 Architecture
The new AMD RDNA 2 architecture introduces an enhanced compute unit, a new visual pipeline, and the all-new AMD Infinity Cache.
Thanks to these new features, RDNA 2 promises to deliver up to 54% better performance per watt over the last-generation RDNA, and up to 2.17X more bandwidth with its new Infinity Cache.
AMD Infinity Cache : L3 Cache Comes To The GPU!
AMD Radeon GPUs based on GCN and RDNA architectures have both L1 and L2 caches to keep the compute cores “fed” with data.
In the last-generation RDNA architecture, the per-core L1 cache was combined into a new 128 KB L1 cache that is shared by two Compute Units.
The 4 MB graphics L2 cache is shared globally by all of the Compute Units in the GPU.
In the new RDNA 2 architecture, AMD added Infinity Cache – a 128 MB on-die cache. This is obviously a very large L3 cache.
Even their recently announced Ryzen 9 5950X and Ryzen 9 5900X processors only come with 64 MB L3 caches.
While common in modern CPUs, this is probably the first time an L3 cache is used in a GPU.
The new NVIDIA Ampere, in comparison, uses larger L2 caches instead – 40 MB in the A100 and 6 MB in the GA102.
AMD Infinity Cache : Performance Implications
When AMD revealed the Radeon RTX 6000 series, many people noticed that all three cards only came with a 256-bit memory interface and still use GDDR6 memory.
That’s hardly competitive against the NVIDIA GeForce RTX 30 Series graphics cards, with their GDDR6X memory and much wider 384-bit and 320-bit memory interfaces.
That’s where Infinity Cache comes in – it lets AMD double the memory bandwidth and reduce power consumption, while using a narrower 256-bit interface and slower GDDR6 memory.
Of the 54% boost in performance-per-watt AMD reported, it appears that more than a third of that improvement can be attributed to Infinity Cache.
Do note though that AMD is talking about performance-per-watt, not performance improvement per se.
Keeping that in mind, AMD says RDNA 2 offers twice the performance of the last-generation RDNA architecture, represented here by the Radeon RX 5700 XT.
While AMD has not shared exactly how much that performance improvement is due to Infinity Cache, we have no doubt it will be substantial, especially in high memory bandwidth use cases like 4K gaming.
We will update this article when we learn more about AMD Infinity Cache, so check back for more information!
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The AMD Radeon RX 6000 Series is built upon the new RDNA 2 architecture, which introduces an enhanced compute unit, a new visual pipeline, and the all-new AMD Infinity Cache!
RDNA 2 promises to deliver up to 54% better performance per watt over the last-generation RDNA, and up to 3.25X more bandwidth with its new Infinity Cache.
In this video, Dr. Lisa Su, Scott Kerkelman and Laura Smith shares how the new Radeon RX 6000 cards beat NVIDIA’s GeForce RTX 30 cards in performance, power efficiency and yes, price!
Radeon RX 6000 vs GeForce RTX 30 : Performance Comparison
Caveats
These results were provided by AMD, and have yet to be verified by independent reviewers / end users.
The games were tested with different APIs (DX12, Vulkan) and the best results were used. They are therefore, not directly comparable.
The AMD Radeon RX 6900 XT and RX 6800 cards were tested with Rage Mode and/or Smart Access Memory enabled, which may not reflect real world performance.
According to AMD, their Radeon RX 6900 XT will match or beat the GeForce RTX 3090, at a much lower price point and significantly lower power consumption.
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The Ryzen 5000 series processor is given greater access to its GDDR6 graphics memory, providing up to 13% better performance when combined with the new Rage Mode one-click overclocking setting.
DirectX 12 Ultimate Support
They will support the next-generation games with greater realism through DirectX Raytracing (DXR) and Variable Rate Shading.
New Ray Accelerator
Every RDNA 2 computer unit has a new fixed-function Ray Accelerator engine to deliver real-time lighting, shadow and reflection realism through DirectX Raytracing (DXR).
It can be paired with AMD FidelityFX to enable hybrid rendering, offering a combination of rasterised and ray-traced effects for a blend of better image quality and higher performance.
Variable Rate Shading (VRS)
Variable Rate Shading dynamically reduces the shading rate for areas of the frame that do not require a high level of visual quality, improving performance at little to no perceptible loss in image quality.
Microsoft DirectStorage Support
They will support the future DirectStorage API for faster load times, and high-quality textures.
Radeon RX 6900 XT | RX 6800 XT | RX 6800 : Design
AMD used the same design for all three models, with the same triple-fan cooler, and dual 8-pin PCIe power connector.
The only difference really is the thicker heatsink for the RX 6900 XT and RX 6800 XT, which results in a bulkier 2.5 card profile.
The Radeon RX 6800 has a thinner heatsink, and a slimmer 2-slot card profile :
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AMD just revealed the Radeon RX 6000 Series, featuring the Radeon RX 6900 XT, Radeon RX 6800 XT and Radeon RX 6800 graphics cards.
Here is what you need to know about these AMD Big Navi graphics cards, built on the new RDNA 2 architecture!
AMD Radeon RX 6000 Series : New RDNA 2 Architecture
The AMD Radeon RX 6000 Series is built upon the new RDNA 2 architecture, which introduces an enhanced compute unit, a new visual pipeline, and the all-new AMD Infinity Cache!
RDNA 2 promises to deliver up to 54% better performance per watt over the last-generation RDNA, and up to 2.17X more bandwidth with its new Infinity Cache.
The enhanced RDNA 2 compute unit also comes with a Ray Accelerator, which offers hardware acceleration of ray tracing workloads.
AMD Radeon RX 6000 Series : Key Features
Thanks to its new RDNA 2 architecture, the AMD Radeon RX 6000 Series graphics cards offers these key features :
AMD Infinity Cache
This is a large 128 MB last-level data cache built into the die to dramatically reduce memory latency and power consumption.
The Ryzen 5000 processor is given greater access to its GDDR6 graphics memory, providing up to 13% better performance when combined with the new Rage Mode one-click overclocking setting.
DirectX 12 Ultimate Support
They will support the next-generation games with greater realism through DirectX Raytracing (DXR) and Variable Rate Shading.
New Ray Accelerator
Every RDNA 2 computer unit has a new fixed-function Ray Accelerator engine to deliver real-time lighting, shadow and refection realism through DirectX Raytracing (DXR).
It can be paired with AMD FidelityFX to enable hybrid rendering, offering a combination of rasterised and ray-traced effects for a blend of better image quality and higher performance.
Variable Rate Shading (VRS)
Variable Rate Shading dynamically reduces the shading rate for areas of the frame that do not require a high level of visual quality, improving performance at little to no perceptible loss in image quality.
Microsoft DirectStorage Support
They will support the future DirectStorage API for faster load times, and high-quality textures.
AMD Radeon RX 6000 Series : Models + Specifications
AMD is introducing three models in the Radeon RX 6000 series :
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It looks like ASUS got spanked by AMD after publishing their gungho article accusing AMD for causing their ROG cards to overheat.
ASUS just amended their article to speak in far more respectful tones, with interesting tidbits on who was really to blame for the whole ROG overheating fiasco…
Overheating ASUS ROG RX 5700 Cards : What’s Going On?
The ASUS ROG Strix Radeon RX 5700 XT and Radeon RX 5700 are two of the more premium and expensive RX 5700 series graphics cards in the market, boasting premium alloy chokes, solid polymer capacitors, triple fans with axial fan blades, and a large and heavy heatsink.
They also feature the ASUS MaxContact Technology, which DOUBLES the cooler’s contact surface with the GPU for maximum thermal transfer.
Despite such an impressive list of premium power and cooling capabilities, users noticed that their expensive ASUS ROG RX 5700 cards keep overheating because the screws mounting the cooler were “loose”.
ASUS finally admitted the problem but blamed AMD for causing it on Valentine’s Day. Remember when lovers used to give each other flowers and chocolates? LOL!
They even created this infamous pressure vs temperature chart to prove that they were not at fault, and users should blame AMD.
With the exception of ASUS fans, that accusation and chart got roundly derided because :
AMD recommendations were for their reference design, not AIB custom designs
ASUS cards based on the AMD reference design did not have overheating problems
custom designs from other brands did not have overheating problems
Looks Like AMD Spanked ASUS For ROG Overheating Fiasco…
Someone in the know just pointed out to us that ASUS quietly removed the chart and changed their article, which was curiously backdated to 15 February.
It really looked like AMD handed ASUS a nice spanking for their absurd accusations, because look at how meek and subservient their new statement looks like :
Initial batches of ROG Strix RX 5700-series graphics cards were torqued to 30-40 PSI based on AMD’s baseline recommendations.
While those guidelines provided leeway to apply more torque, we took a cautious approach because were [sic] dealing with a new 7nm GPU and didn’t want to risk damage to the die.
After receiving user reports regarding temperature issues, we performed extended R&D testing to find the optimal PSI range for our graphics cards without compromising GPU reliability.
Compare that with what they posted earlier :
During the design phase, AMD shares documents with our engineers that outline specifications and tolerances to ensure performance and reliability margins are maintained.
Initial batches of ROG Strix 5700-series graphics cards were built following AMD’s guidelines.
After receiving user reports regarding temperature issues, we performed extended R&D testing to find the optimal PSI range for our graphics cards without compromising GPU reliability.
Who Was Really At Fault For Overheating ROG Cards : AMD or ASUS?
Based on the two new sentences and what they left in the new press release, ASUS basically admitted that :
the AMD “guidelines” they referred to earlier were BASELINE / MINIMUM recommendations
they used the baseline / minimum mounting pressure meant for the reference design, for a custom cooler of their own design, which ironically includes a backplate for higher mounting pressures
they were not aware that their ROG Strix cards would overheat under normal gaming conditions, which would be obvious if they performed either pre-production or post-production tests
they did not perform proper mounting pressure tests for their ROG Strix cards, until users complained about overheating problems
after conducting those tests, they finally discovered that they should have mounted the coolers at 50-60 PSI, instead of 30-40 PSI the cards shipped with.
they started mounting those ROG Strix coolers at the higher pressures from January 2020 onwards
That’s what we can tell from their two press releases. We will leave it to you to decide if AMD was at fault, or ASUS.
It is instructive to note that ASUS, not AMD, will be repairing your ROG cards for FREE!
Check and make sure the ROG Strix card you purchased is one of these models :
ROG Strix Radeon RX 5700 XT series
ROG Strix Radeon RX 5700 series
90YV0D90-M0NA00 (Universal) 90YV0D90-M0TA00 (Taiwan) 90YV0D90-M0CA00 (China) 90YV0D90-M0IA00 (India) 90YV0D90-MTAA00 (North America) 90YV0D90-M0AA00 (North America) 90YV0D90-M0NB00 (Bulk pack)
90YV0DD0-M0NA00 (Universal) 90YV0DD0-M0TA00 (Taiwan) 90YV0DD0-M0CA00 (China) 90YV0DD0-M0IA00 (India) 90YV0DD0-MTAA00 (North America) 90YV0DD0-M0AA00 (North America) 90YV0DD0-M0NB00 (Bulk pack)
Contact the local ASUS customer support team, and inform them you would like to have your ROG Strix card repaired.
Wait for the replacement screws to arrive – ASUS says the COVID-19 outbreak is affecting the supply of these replacement screws.
Once the screws are available, send your ROG Strix card to the local ASUS customer support team, and they will install those screws with higher mounting pressures.
No, ASUS cards based on AMD reference designs are perfectly fine. And the current slew of ROG Strix Radeon RX 5700 / 5700 XT cards now come with properly tightened coolers.
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ASUS blamed AMD for the overheating problems affecting their ROG Strix Radeon RX 5700 / 5700 XT cards, and it’s really quite ridiculous.
Find out what’s going on, and why ASUS is WRONG to blame AMD for their overheating ROG cards!
Overheating ROG RX 5700 Cards : Why Is ASUS Blaming AMD?
The ASUS ROG Strix Radeon RX 5700 XT and Radeon RX 5700 are two of the more premium and expensive RX 5700 series graphics cards in the market.
Instead of using the reference AMD design, both ASUS ROG cards use premium alloy chokes, solid polymer capacitors, triple fans with axial fan blades, and a large 2.7-slot cooler.
They also feature the ASUS MaxContact Technology, which allows ASUS says will DOUBLE the contact surface with the GPU for maximum thermal transfer.
Despite such an impressive list of premium power and cooling capabilities, users noticed that their expensive ASUS ROG RX 5700 cards keep overheating.
ASUS finally admitted on Valentine’s Day 2020, that their cooler (with MaxContact Technology) was not secured tightly enough.
However, ASUS blamed AMD for that mistake, claiming that they recommended a mounting pressure that was much too low.
They actually penned an article, and created this pressure vs temperature chart to prove that they were not at fault, and users should blame AMD.
Why ASUS Cannot Blame AMD For Overheating ROG Cards
The more we analysed this issue, the more we realised how absurd ASUS claims were.
Reason #1 : AMD Recommendations Are For Their Reference Design
We do not have access to AMD’s engineering specifications, but logically, their recommended mounting pressure would be for their reference design only.
Both ASUS ROG Strix cards use a custom 2.7-slot cooler design, with triple fans, and the ASUS MaxContact Technology. They even come with a reinforced frame, presumably to support higher mounting pressures.
So it would not be logical for the brilliant engineers at ASUS to simply use whatever mounting pressure AMD recommended for the reference design.
So it shows clearly that the recommended mounting pressure worked when applied to the AMD reference design.
Reason #3 : ASUS Only Discovered The Right Pressure After Extended Tests
This is a puzzling statement, because it suggests that they shipped their ROG Strix cards without performing enough tests to determine the optimal mounting pressure for their custom cooler.
One would also expect ASUS to perform stress tests on these premium card designs, to make sure they work properly… before they are qualified for production.
While it is possible for any product to have bugs, overheating due to loose screws seem hard to miss…
Reason #4 : Even ASUS TUF Cards Are Overheating!
We should remember that the TUF Gaming versions of both cards also have overheating issues, albeit for a different reason.
Their impressively large coolers were found to lack proper cooling for the memory chips (XT model), or had no cooling at all (non-XT model).
That led to impressive memory temperatures that were far in excess of their rated specifications, and more than enough to boil water while you game.
Fortunately for AMD, ASUS could not blame them for that terrible design decision. But that exposed the sobering fact that ASUS was not above cutting corners in their cards…
This overheating issue does not seem to be a problem with other brands with custom coolers.
And as far as we can tell, reference designs from ASUS and other brands do not have overheating issues.
So it would be interesting to see ASUS explain why only their ROG Strix RX 5700 and ROG Strix RX 5700 XT cards are overheating…
Should We STOP Buying AMD Radeon Cards From ASUS?
No, ASUS cards based on AMD reference designs are perfectly fine. And the current slew of ROG Strix Radeon RX 5700 / 5700 XT cards now come with properly tightened coolers.
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The ASUS ROG Strix cards are overheating because their coolers were not screwed tightly enough, so their GPUs were not being cooled properly.
The ASUS TUF Gaming cards are overheating because their coolers either lacked proper cooling for their GDDR6 memory chips, or did NOT provide any cooling at all.
After months of complaints, ASUS finally admitted what users already knew months ago – that the ROG Strix cooler wasn’t properly mounted.
But instead of just admitting and correcting their mistake, ASUS blamed AMD for recommending reference mounting pressures that were way too low.
The good news, for ROG Strix users, is that ASUS will (FINALLY) be providing replacement screws to fix the problem.
ASUS TUF Gaming RX 5700 Cards Are Also Overheating, Remember?
When ASUS refused to send a review sample to awesome guys at Hardware Unboxed, the Internet funded their purchase, and lo behold, they discovered why ASUS was so reticent about sending them a sample!
They discovered that the ASUS TUF Gaming RX 5700 XT card did not have proper cooling for their GDDR6 memory, while the non-XT version had NO COOLING for the memory chips at all!
See that thin piece of metal? That’s what ASUS uses as a heat-spreader for the XT version of their TUF Gaming card. The non-XT version doesn’t even have this!
Even with a heat-spreader, the memory chips on the TUF Gaming Radeon RX 5700 XT were hitting 104°C – far above their maximum operating temperature!
Frankly, we have no idea how these cards actually passed pre-production validation tests. After all, ASUS boasts that they put their TUF Gaming cards through a 144-hour validation program to ensure “rigorous performance and reliability standards“.
Surely, the ASUS engineering team would have noticed during that 144-hour validation program that the memory chips were hot enough to fry eggs?
Overheating ASUS TUF Gaming RX 5700 : New Models, But No Fix!
After this issue was exposed, ASUS came up with new TUF EVO versions, with improved memory cooling.
Unfortunately, they are NOT going to offer users of their TUF Gaming versions a fix or replacement.
Perhaps, with sufficient public pressure, ASUS can be convinced to do the right thing, and replace their badly-designed TUF cooler with the improved TUF EVO cooler.
So it is up to us to REMEMBER, and REMIND EVERYONE, that TUF Gaming Radeon RX 5700 and Radeon RX 5700 XT cards are also overheating, not just their more expensive ROG Strix brethren.
Of course, ASUS cannot blame AMD for overheating memory chips… LOL!
But if their GDDR6 memory supplier needs to take the blame, we hope they will bite the bullet and take the hit, so poor TUF Gaming users do not have to live with memory chips so hot they can boil water…
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ASUS is blaming AMD for the overheating problems affecting their ROG Strix Radeon RX 5700 and ROG Strix Radeon RX 5700 XT cards!
Find out what’s going on, and whether ASUS was right to blame AMD for the overheating ROG graphics cards!
Overheating ASUS ROG RX 5700 Cards : What’s Going On?
The ASUS ROG Strix Radeon RX 5700 XT and Radeon RX 5700 are two of the more premium and expensive RX 5700 series graphics cards in the market.
Instead of using the reference AMD design, both ASUS ROG cards use premium alloy chokes, solid polymer capacitors, triple fans with axial fan blades, and a large and heavy heatsink.
They also feature the ASUS MaxContact Technology, which allows for TWICE the contact surface with the GPU for maximum thermal transfer.
Despite such an impressive list of premium power and cooling capabilities, users noticed that their expensive ASUS ROG RX 5700 cards keep overheating.
Some even pointed out that the screws mounting the cooler were “loose”, and that this overheating problem could be resolved by tightening those screws, or adding washers.
Overheating ASUS ROG RX 5700 Cards : ASUS Blames AMD
ASUS offered BIOS updates to fix the issue, but that failed because the problem wasn’t firmware in nature.
They finally folded on 14 February 2020, admitting that their cooler (with MaxContact Technology) was not secured tightly enough.
However, ASUS blamed AMD for that mistake, claiming that AMD recommended a mounting pressure that was much too low.
They actually penned an article, and created this pressure vs temperature chart to prove that they were not at fault, and users should blame AMD.
We’d like to address user concerns related to the thermal performance and cooler mounting pressure we use on ROG Strix Radeon RX 5700-series graphics cards.
During the design phase, AMD shares documents with our engineers that outline specifications and tolerances to ensure performance and reliability margins are maintained. For the Radeon RX 5700 series of GPUs, AMD recommends the following mounting pressure range for coolers:
Initial batches of ROG Strix 5700-series graphics cards were built following AMD’s guidelines. After receiving user reports regarding temperature issues, we performed extended R&D testing to find the optimal PSI range for our graphics cards without compromising GPU reliability.
As a result, all ROG Strix Radeon RX 5700-series graphics cards shipped from January 2020 forward feature new screws that increase cooler mounting pressure to 50-60 PSI, resulting in improved heat transfer from the GPU to the heatsink.
Of course, we are committed to supporting our customers. We would like to offer the same benefits of the new mounting screws to users that have already purchased an ROG Strix Radeon RX 5700-series graphics card. If you already have one of these cards and would like it modified to use the new mounting screws, please contact your nearest ASUS service center starting in March of 2020* and we’ll happily perform the upgrade for you.
To determine whether your graphics card is eligible for this free upgrade, please consult the following table of model numbers. For further assistance or information, please contact your local ASUS customer support team.
ROG Strix Radeon RX 5700 XT series
ROG Strix Radeon RX 5700 series
90YV0D90-M0NA00 (Universal) 90YV0D90-M0TA00 (Taiwan) 90YV0D90-M0CA00 (China) 90YV0D90-M0IA00 (India) 90YV0D90-MTAA00 (North America) 90YV0D90-M0AA00 (North America) 90YV0D90-M0NB00 (Bulk pack)
90YV0DD0-M0NA00 (Universal) 90YV0DD0-M0TA00 (Taiwan) 90YV0DD0-M0CA00 (China) 90YV0DD0-M0IA00 (India) 90YV0DD0-MTAA00 (North America) 90YV0DD0-M0AA00 (North America) 90YV0DD0-M0NB00 (Bulk pack)
We’d like to apologize for any inconvenience caused and thank you for your continued loyalty and trust in ROG.
Overheating ASUS ROG RX 5700 Cards : Was It AMD’s Fault?
Now, we are not in the business of casting aspersions at ASUS’ claims. But let’s consider what they said logically.
AMD Recommended A Mounting Pressure Of 30-40 PSI
We do not have access to AMD’s engineering specifications, but it would be logical that the mounting pressure they recommended in those specifications would be for their reference design.
The ASUS ROG Strix cards use a custom 2.7-slot cooler design, with triple fans, and the ASUS MaxContact Technology. They even come with a reinforced frame, presumably to support higher mounting pressures.
So it would not be logical for the brilliant engineers at ASUS to simply use whatever mounting pressure AMD recommended for the reference design.
Initial ROG Strix Batches Were Built Following AMD Guidelines
It would be really odd for ASUS to apply reference design guidelines to the radically-different design used for the ROG Strix Radeon RX 5700 and ROG Strix Radeon RX 5700 XT models…
ASUS Performed Extended Testing To Find The Optimal PSI Range After User Complaints
This is a puzzling statement, because it suggests that they shipped their ROG Strix cards without performing enough tests to determine the optimal PSI range for their custom cooler.
One would also expect ASUS to perform stress tests on these premium card designs, to make sure they work properly… before they are qualified for production.
While it is possible for any product to have bugs, overheating due to loose screws seem hard to miss…
New ASUS ROG Strix Cards Shipped With Higher Mounting Pressure Since January 2020
If the ASUS engineering team were already aware that the mounting pressure was much too low by November or December 2019, why did they wait until 14 February 2020 to announce it?
It is unlikely that they were preparing to distribute replacement mounting screws to their customer support teams worldwide, because they announced that those new mounting screws will NOT be available until sometime in March 2020.
But AMD will be glad to know that they are not being blamed for the delay, just COVID-19. LOL!
Overheating RX 5700 Cards : Are Other Brands Affected?
This overheating issue does not seem to be a problem with other brands with custom coolers.
And as far as we can tell, reference designs from ASUS and other brands do not have overheating issues.
So it would be interesting to see ASUS explain why only their ROG Strix RX 5700 and ROG Strix RX 5700 XT cards are overheating…
If you like our work, you can help support our work by visiting our sponsors, participating in the Tech ARP Forums, or even donating to our fund. Any help you can render is greatly appreciated!
This table gives us a quick comparison of the two Radeon RX 5600 XT performance modes, versus the RTX 2060 and the newer RTX 2060 SUPER.
Specifications
RTX 2060
SUPER
RX 5600 XT
(160W)
RX 5600 XT
(135W)
RTX 2060
Total Graphics Power
175 W
160 W
135 W
160 W
Stream Processors
2176
2304
2304
1920
Game Clock
1470 MHz
1615 MHz
1460 MHz
1365 MHz
Boost Clock
1650 MHz
1750 MHz
1620 MHz
1680 MHz
TMUs
136
144
144
120
Max. Texture Rate
224.4 GT/s
252.0 GT/s
233.3 GT/s
201.7 GT/s
ROPs
64
64
64
48
Max. Pixel Rate
105.6 GP/s
112.0 GP/s
103.7 GP/s
80.6 GP/s
Memory Size
8 GB
6 GB
6 GB
6 GB
Memory Type
GDDR6
GDDR6
GDDR6
GDDR6
Memory Speed
14 Gbps
14 Gbps
12 Gbps
14 Gbps
Bus Width
256-bit
192-bit
192-bit
192-bit
Bandwidth
448 GB/s
336 GB/s
288 GB/s
336 GB/s
PCIe Interface
PCIe 3.0 x16
PCIe 4.0 x16
PCIe 4.0 x16
PCIe 3.0 x16
Current Price
$399
$279
$279
$299
Based on specifications alone, the 160W Radeon RX 5600 XT offer the highest texture and pixel fill rates, but the RTX 2060 SUPER has more graphics memory and significantly higher memory bandwidth.
The GeForce RTX 2060, on the other hand, appears to be outclassed even by the 135W Radeon RX 5600 XT, except in memory bandwidth.
At the same TGP of 160W, the Radeon RX 5600 XT holds a significant advantage over the RTX 2060 in both texture fill rate and pixel fill rate.
Even after NVIDIA shaved off $50 off its price, the GeForce RTX 2060 was no match for the Radeon RX 5600 XT.
The AMD Radeon RX 5600 XT was significantly faster than the RTX 2060 in practically every game we threw at it. In fact, it came real close to the performance of the RTX 2060 SUPER!
Benchmark
Resolution
RTX 2060
RX 5600 XT
(160W)
RTX 2060 SUPER
Time Spy
1440p
– 4%
Baseline
+ 14%
2160p
– 7%
Baseline
+ 23%
F1 2019
1080p
– 19%
Baseline
+ 19%
1440p
– 19.5%
Baseline
+ 5%
2160p
– 24%
Baseline
– 2%
World
War Z
1080p
– 40%
Baseline
– 2.5%
1440p
– 33.5%
Baseline
– 3%
2160p
– 21.5%
Baseline
+ 2%
Strange
Brigade
1080p
– 19.5%
Baseline
+ 20%
1440p
– 16.5%
Baseline
+ 21%
2160p
– 10.5%
Baseline
+ 18%
Division 2
1080p
– 28.5%
Baseline
+ 5.5%
1440p
– 22.5%
Baseline
+ 7%
2160p
– 13.5%
Baseline
+ 10%
AOTS
1080p
– 40%
Baseline
–
1440p
– 48%
Baseline
– 4.5%
2160p
– 43%
Baseline
– 3%
Average
– 24%
Baseline
+ 7.5%
So it is obvious to everyone that, prices being equal, the AMD Radeon RX 5600 XT is definitely significantly superior than the NVIDIA GeForce RTX 2060.
We recorded the peak exhaust temperatures of those cards, to see how much heat they throw out. Take a look…
Note that these are not the recorded temperatures, but how much hotter the exhaust air is above ambient temperature.
The Radeon RX 5600 XT runs much cooler than the two NVIDIA cards. It actually runs cooler with the 160W BIOS, probably because the fan runs faster, or more often.
The 135W BIOS, on the other hand, is tuned to run quieter. So the fan tends to stay off longer.
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RX 5600 XT vs RTX 2060 (Super) : 3DMark
We used 3DMark’s Time Spy and Time Spy Extreme synthetic benchmarks, which offers a great approximation of gaming performance in general.
The Time Spy and Time Spy Extreme benchmarks support DirectX 12, and the latest features like asynchronous compute, and multi-threading support.
Time Spy – 2560 x 1440
In the Time Spy test, the RX 5600 XT was faster than the RTX 2060 by 4% at 135W, and 11.4% faster at 160W.
At 160W, it came within 13% of the RTX 2060 SUPER, which is significantly more expensive.
Here is how much of an effect they have on the overall gaming score…
Time Spy Extreme – 3840 x 2160
At the higher 4K resolution, the RX 5600 XT was faster than the RTX 2060 by 6% at 135W, and 8% faster at 160W.
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RX 5600 XT vs RTX 2060 (Super) : F1 2019
F1 2019 is a new racing game by Codemasters, released on 28 June 2019.
We tested it on three resolutions at the Ultra High settings :
1080p : 1920 x 1080
1440p : 2560 x 1440
2160p : 3840 x 2160
1080p Gaming Resolution
The AMD Radeon RX 5600 XT was perfect at 1080p, guaranteeing frame rates in excess of 60 fps. It was 23% faster than the RTX 2060, and just 16% slower than the RTX 2060 SUPER.
1440p Gaming Resolution
The AMD Radeon RX 5600 XT did well at 1440p, delivering an average frame rate above 70 fps, with a good minimum frame rate above 50 fps.
At this higher resolution, it was 24% faster than the RTX 2060, and only 5% slower than the RTX 2060 SUPER.
2160p Gaming Resolution
Will you look at that – at the 4K resolution, the Radeon RX 5600 XT matched the performance of the RTX 2060 SUPER, and was 32% faster than the RTX 2060!
RX 5600 XT vs RTX 2060 (Super) : World War Z
Based on the 2013 movie, World War Z is a relatively new third-person shooter game, released in April 2019.
We tested it on three resolutions using the Vulkan API at the Ultra High settings :
1080p : 1920 x 1080
1440p : 2560 x 1440
2160p : 3840 x 2160
Note : This game is known to be highly optimised for AMD Radeon cards.
1080p Gaming Resolution
It was no surprise to see the Radeon RX 5600 XT do so well in this AMD-optimised game. Even at 135W, it was as fast as the RTX 2060 SUPER, and a whopping 64% faster than the RTX 2060.