NVIDIA Gamescom 2019 : Ray Tracing Trailers + Showcase!

NVIDIA Gamescom 2019 : Ray Tracing Trailers + Showcase!

Gamescom 2019 Trailer + Showcase (Wolfenstein : Youngblood | Bloodlines 2)

Gamescom 2019 Ray Tracing Showcase Of Wolfenstein : Youngblood

Wolfenstein : Youngblood launched without real-time ray tracing support, but that will soon change.

Bethesda Softworks and MachineGames are preparing a major update that will enhance the game with ray-traced reflections and ray-traced ambient occlusion shadowing!

Ray-Traced Reflections

Ray-Traced Reflections will accurately simulate the way light reflects on glossy and metal surfaces by tracing a single bounce of reflection rays across the scene.

Materials affected include smooth, natural mirrors, like windows and water, but also rougher surfaces like brushed metal.

Ambient Occlusion

Ambient Occlusion adds contact shadows where two surfaces or objects meet, and where an object blocks light from reaching another nearby game element.

Without Ambient Occlusion, scenes look flat and unrealistic, and objects appear as if they are floating.

Here are two screenshot comparisons to demonstrate the effect of real-time ray tracing in Wolfenstein : Youngblood!

[adrotate group=”1″]

 

Gamescom 2019 Ray Tracing Trailer + Showcase Of Bloodlines 2

Paradox announced their partnership with NVIDIA to introduce real-time ray tracing to Vampire : The Masquerade – Bloodlines 2.

In addition, they will also introduce DLSS, which would allow gamers to use higher resolutions and image quality, while enjoying fast and smooth frame rates.

Recommended : Vampire Bloodlines 2 – First Ray Tracing Trailer + Showcase!

Next Page > Gamescom 2019 Trailer + Showcase (Watch Dogs : Legion | CoD : Modern Warfare | Dying Light 2)

 

Support Tech ARP!

If you like our work, you can help support our work by visiting our sponsors, participating in the Tech ARP Forums, or even donating to our fund. Any help you can render is greatly appreciated!


Leave a Reply