The games cracking group – CODEX – has called it quits, officially shutting down for good. This is truly the end of an era.
CODEX Cracking Group Officially Shuts Down!
The CODEX cracking group announced their retirement in the release notes of “The Sims 4 My Wedding Stories”.
It was not due to legal troubles (arrests) or internal conflict, but the team felt they had already achieved their goal.
CODEX Ends 8-Year Run At The Top
Since they burst into the scene in 2014, CODEX has been at the forefront of cracking and removing game copy protections.
They were able to consistently crack even the strongest copy protections like Denuvo, and release major game titles soon after their launch.
That made them the bane of game developers and publishers, potentially costing them millions of dollars in revenue.
On the other hand, CODEX gave less fortunate people access to games they perhaps would not be able to afford, and a DRM-free copy to gamers who already paid for a particular game.
More than a few hardware reviewers also relied on the latest CODEX-cracked games to run benchmarks.
Perhaps their greatest effect was to convince at least some game developers to eschew paying for “strong” copy protections, and offer DRM-free games through platforms like GOG.
Warhorse Studios, for example, released Kingdom Come: Deliverance on Steam, only to have CODEX release a cracked copy within hours. But Warhorse quickly offered a DRM-free version on GOG.
In the end, Warhorse sold half a million copies of Kingdom Come: Deliverance within two days, and a million copies by the end of the week. By its first anniversary, two million copies were sold, even though a CODEX cracked copy existed on launch day.
Warhorse Studios director and co-founder, Daniel Vávra, even printed and put up a poster of the CODEX NFO of their cracked game.
— Daniel Vávra ⚔ (@DanielVavra) January 8, 2020
Now that the CODEX crew has officially retired, new PC games cracking groups will inevitably come to the fore, possibly “taking over” their famous name.
But they will likely not be able to come close to their quality or prolificacy – CODEX released some 7,000 game titles in the past 8 years.
This is truly the end of an era in the scene.
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