Level Up KL 2016 was a great opportunity for game developers in Asia to meet up, and learn from each other. Industry luminaries like Wan Hazmer and Rami Ismail gave talks on creating a triple A game title like Final Fantasy XV, and how a new developer can survive the development of their first game.
But MDEC (Malaysia Digital Economy Corporation) saved the best for last – Ian Livingstone CBE. We were so fortunate to be able to meet him in person, and listen to him talk about the past, present and future of the game industry. Join us for this once-in-a-lifetime experience!
Ian Livingstone On The Past, Present And Future Of The Game Industry
On 11 November 2016, we were invited to a special session with Ian Livingstone CBE. You may know him as the co-founder of Games Workshop and the roleplaying gamebooks – Fighting Fantasy. He was also the Life President of Eidos, and helped bring Tomb Raider to life.
With over 40 years of experience in the game industry, his life experience is truly the stuff of legends. And he kindly shared that with us in his hour-long talk.
Ian Livingstone now divides his time between nurturing new game developers, and the Livingstone Foundation (which he founded). He is recognised as one of the founding fathers of the UK games industry, and listed in the 2015 Debrett’s 500 of most influential people in UK. He has also won a slew of awards like the BAFTA Special Award, the British Inspiration Award and the Develop Legend Award.[adrotate banner=”5″]
Q&A On The Game Industry In Emerging Markets
At the end of his talk, Ian Livingstone graciously sat down for a Q&A session with members of the media and students who were lucky enough to be part of the session. Joining him at the Q&A session was Hasnul Hadi Samsudin, the Director of Creative Content & Technologies, MDEC.
We hope you enjoyed the insights Ian Livingstone shared with us. We are certainly very glad we had the opportunity to meet and listen to him.