Here is a quick look at the NVIDIA GeForce RTX 2060 SUPER‘s performance with the Vulkan API! Find out whether you should use Vulkan or DirectX in your games!
Vulkan API Primer
Build upon the AMD Mantle API, Vulkan is a cross-platform 3D graphics API. Designed to offer low driver overhead, it promises to offer these benefits :
- reduced CPU overhead, with better management of CPU workloads
- support for multi-threaded processing, allowing for better scaling on multi-core CPUs
- close-to-metal control, for better performance and image quality
- cross-platform support across Windows, Linux, macOS
NVIDIA supports Vulkan in their Game Ready drivers, for their graphics cards based on the Tesla, Fermi, Kepler, Maxwell, Pascal, Volta and Turing microarchitectures.
NVIDIA RTX 2060 SUPER Vulkan Performance
In our NVIDIA GeForce RTX 2060 SUPER review, we used the Vulkan API where possible. But what’s the performance impact? Let’s take a look…
World War Z
Based on the 2013 movie, World War Z is a relatively new third-person shooter game, released in April 2019.
We tested it on three resolutions using the Vulkan and DirectX 11 APIs at the Ultra High settings :
The performance gap is HUGE! The NVIDIA GeForce RTX 2060 SUPER running on Vulkan was much, MUCH faster than DirectX 11 :
- 1080p : Vulkan was 42% faster than DirectX 11
- 1440p : Vulkan was 60% faster than DirectX 11
- 2160p : Vulkan was 66% faster than DirectX 11
Notably, Vulkan enabled the RTX 2060 SUPER to deliver an average frame rate in excess of 80 fps at the 4K resolution.
Strange Brigade is a third-person shooter game, released in August 2018. We tested it on three resolutions using the Vulkan and DirectX 12 APIs at the Ultra High settings :
DirectX 12 is closer-to-the-metal than DirectX 11, reducing driver overhead. So the performance impact of using the Vulkan API for the NVIDIA GeForce RTX 2060 SUPER was much less pronounced.
- 1080p : Vulkan was 7.5% faster than DirectX 12
- 1440p : Vulkan was 6.5% faster than DirectX 12
- 2160p : Vulkan was 6.6% faster than DirectX 12
Strange Brigade Frame Time Analysis
Strange Brigade also gives us the minimum, maximum and average frame times, allowing us to compare the frame times for both Vulkan and DirectX 12.
Generally, using Vulkan reduced frame times. The only exception was at 1080p, where its maximum frame time was higher than DirectX 12 :
- 1080p : Vulkan had 7.4% lower average frame time than DirectX 12
- 1440p : Vulkan had 6.5% lower average frame time than DirectX 12
- 2160p : Vulkan had 5.8% lower average frame time than DirectX 12
RTX 2060 SUPER Vulkan Performance Summarised[adrotate group=”2″]
The NVIDIA GeForce RTX 2060 SUPER is a great 1440p gaming platform, but with some help from the Vulkan API, it can make 4K gaming possible.
You will see a much greater performance boost switching from DirectX 11 to Vulkan, as we saw in the case of World War Z.
There is a much smaller, but still significant, performance boost going from DirectX 12 to Vulkan.
- NVIDIA GeForce RTX 2060 SUPER In-Depth Review!
- ASUS ROG Strix RTX SUPER Malaysia Price + Analysis!
- FREE AI Course For Jetson Nano – What You Need To Know!
- The NVIDIA RTX Super vs AMD RX 5700 Comparison!
- First Six GIGABYTE RTX SUPER Cards + 63 More Revealed!
- The First 19 ASUS RTX SUPER Graphics Cards Revealed!
- NVIDIA RTX SUPER Comparison : Performance, Value, Watt
- How Everyone Got The RTX 2070 SUPER TMU Count Wrong!
- NVIDIA GeForce RTX SUPER : Everything You Need To Know!
- NVIDIA Super RTX Price List + Game Bundle CONFIRMED!
Go Back To > Computer Hardware | Home
Support Tech ARP!