AMD Radeon RX Vega 64 – Future-Proofed 1440p Gaming!

Page 7 : Mass Effect Andromeda Performance, Our Verdict

Mass Effect: Andromeda (1920 x 1080)

Mass Effect: Andromeda is another game that supports Asynchronous Compute. This chart shows you the minimum and maximum frame rates, as well as the average frame rate, that FRAPS recorded in Mass Effect: Andromeda.

AMD Radeon RX Vega 64 Andromeda 1080p results

All six cards did well, delivering average frame rates in excess of 70 fps. In fact, the higher-end cards – the GeForce GTX 1070 onwards – were obviously CPU-limited at this resolution.

Thanks to Asynchronous Compute, the Radeon RX Vega 64 (Price Check) was able to beat the GeForce GTX 1080 Ti by 7%, albeit at this low resolution. It was also 11% faster than the Vega 56 (Price Check), and 12% faster than the GTX 1070.

 

Mass Effect: Andromeda (2560 x 1440)

This chart shows you the minimum and maximum frame rates, as well as the average frame rate, that FRAPS recorded in Mass Effect: Andromeda.

AMD Radeon RX Vega 64 Andromeda 1440p results

With the jump in resolution, the GeForce GTX 1080 Ti barely registered a drop in its average frame rate, allowing it to leapfrog over the Radeon RX Vega 64 and beat it by 26%. The Vega 64 (Price Check) was now 7% faster than the GTX 1070, and 14% faster than the Vega 56 (Price Check).

 

Mass Effect: Andromeda (3840 x 2160)

This chart shows you the minimum and maximum frame rates, as well as the average frame rate, that FRAPS recorded in Mass Effect: Andromeda.

AMD Radeon RX Vega 64 Andromeda 2160p results

Increasing the resolution to 4K UHD greatly sapped the average frame rate of all six cards. Only GeForce GTX 1080 Ti managed to achieve an average frame rate of about 60 fps. It was now 48% faster than the Vega 64 (Price Check).

The Vega 64, on the other hand, was 10% faster than the GTX 1070, and 16% faster than the Vega 56 (Price Check).

 

Our Verdict

Ever since we saw AMD Vega running DOOM, we had such high hopes for it. The success of the AMD Ryzen family of processors only buoyed that optimism. However, the AMD Vega turned out not to be the Pascal-killer we thought it would be.

On paper, the AMD Radeon RX Vega 64 (Price Check) has considerable advantages over even the NVIDIA GeForce GTX 1080 Ti. It has a 34% advantage in texture fill rate, and a 51% advantage in memory bandwidth. The GeForce GTX 1080 Ti only beats it in pixel fill rate by 20%.

The AMD Radeon RX Vega 64 Graphics Card Review

In real life though, the Radeon RX Vega 64 (Price Check) was significantly slower than the GeForce GTX 1080 Ti… unless the game supports Asynchronous Compute. In those DirectX 12 games, the Vega 64 actually beats the GeForce GTX 1080 Ti, albeit at lower resolutions.

Of course, the GeForce GTX 1080 Ti costs more than the Vega 64, but it bears reminding that numbers on paper do not always translate into real world performance. It also showcases how important certain software features are in delivering better performance.

At $499, the Vega 64 (Price Check) is frankly a bit overpriced, because it is, on average, 13% faster than the Vega 56 (Price Check), which is $100 (20%) cheaper! The price would become even harder to justify when NVIDIA launches the GeForce GTX 1070 Ti for just $429.

The Radeon RX Vega 64 also has the disadvantage of a significantly higher power consumption at 295 watts. It also requires at least a 750W power supply with two 8-pin PCI Express power cables.

That said, the Radeon RX Vega 64 (Price Check) is a step in the right direction. It is about 51% faster (on average) than the Radeon RX 580, which is based on the last generation AMD Polaris architecture. It may not have met our overly high expectations, but it is still a big improvement.

If you want a graphics card for 1440p gaming today, the Vega 56 (Price Check) or GTX 1070 offer better value. But if you want a graphics card for 1440p gaming with more headroom for future games, then the AMD Radeon RX Vega 64 (Price Check) makes sense.

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