Rainbow Six Siege now has a new NVIDIA Reflex patch which reduces system latency for GeForce gamers!
Find out what NVIDIA Reflex is all about, and how it reduces system latency on Rainbow Six Siege!
NVIDIA Reflex : How Can It Help In Rainbow Six Siege?
Like NVIDIA Ultra Low Latency (NULL) mode, Reflex prevents the CPU from processing faster than the GPU, eliminating extra frames from being queued up for rendering, which would normally increase render latency.
The difference really is this – by integrating Reflex into Rainbow Six Siege, the GeForce graphics driver can control the amount of back pressure the CPU receives from the render queue and other later stages of the pipeline.
Once Rainbow Six Siege has been patched, the Reflex Low Latency Mode adjusts the game engine work to complete “just in time” for rendering. This eliminates the GPU render queue, and reduces CPU back pressure.
Recommended : How Does NVIDIA Reflex Reduce System Latency?
NVIDIA Reflex In Rainbow Six Siege : How Much Improvement?
According to NVIDIA, the Reflex patch can reduce system latency for GeForce gamers by as much as 30% in the Vulkan version of Rainbow Six Siege.
This slow-motion video from NVIDIA demonstrates the low latency benefits of playing Rainbow Six Siege with NVIDIA Reflex enabled.
It also shows that while it works on regular 60 Hz displays, the effect is most pronounced with higher refresh rates.
Obviously, most people will not be gaming on 360 Hz displays, as this video demonstrates, but you should see significant reductions in input lag with 120 Hz or 144 Hz refresh rates.
How To Get NVIDIA Reflex On Rainbow Six Siege?
- Update Rainbow Six Siege with the latest patch.
- Install GeForce Game Ready Driver 465.89 (or newer), which also adds Resizable BAR support.
- Load Rainbow Six Siege on Vulkan.
- Go to Display Options.
- Turn on NVIDIA Reflex.
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