Los Angeles, 5 August 2016 – Today at VRLA, the world’s largest virtual reality expo, the team at Vive announced VIVEPORT, the destination for VR content and experiences. The Viveport store will be available to customers later this fall and will launch a developer beta soon.
Building on the fast growth and success of great VR games, the Viveport store features immersive experiences across additional categories and introduces an update to Vive Home, a personal and customisable virtual environment. Viveport will soon invite both the creator community and customers to discover, create, connect, watch, and shop for the things they love and need in life.
“Our mission is to unleash human imagination from the limitations of reality, and Viveport will be an important cornerstone in democratising access to the world’s most diverse selection of immersive experiences,” said Cher Wang, CEO of HTC.
The Viveport store will feature a wide range of VR experiences across education, design, art, social, video, music, sports, health, fashion, travel, news, shopping, creativity tools, and more. The Viveport store will be available in HTC Vive headsets, web browsers, and as a PC and mobile app. Together with the global community of content creators and developers, Viveport will provide all customers with a unique and fast-growing selection of apps and experiences.
“We believe equal access to virtual reality experiences will make the world a better place; enhancing our daily lives and the way we connect with everything. An important goal for the Viveport team is to enable developers to reach a global audience and grow their business,” said Rikard Steiber, Senior Vice President of Viveport.
The Viveport store is built to be responsive to content creators and developers, empowering them to drive long-term engagement and monetisation. Viveport will feature pay-to-download, in-app-purchases, subscriptions, and more revenue generating opportunities. In addition, Viveport will continue to roll out new platform features supporting content creation, distribution, and customer engagement.